Outward Wiki
No edit summary
(13 intermediate revisions by 2 users not shown)
Line 5: Line 5:
 
* Total weight: this includes Equipment, Pouch and Backpack contents.
 
* Total weight: this includes Equipment, Pouch and Backpack contents.
 
** Importantly, equipped items only contribute '''half of their weight''' to this total. Items in the bag or pouch contribute full weight.
 
** Importantly, equipped items only contribute '''half of their weight''' to this total. Items in the bag or pouch contribute full weight.
* Pouch weight: the player always has a pouch, even without any equipment. By default the capacity 10kg, but can be increased with an [[attributes|attribute]] called ''Pouch Bonus''.
+
* Pouch weight: the player always has a pouch, even without any equipment. By default the capacity 10, but can be increased with an [[attributes|attribute]] called ''Pouch Bonus''. Exceeding pouch capacity will result in [[Pouch Overweight]].
* Bag weight: essentially the same as Pouch weight, but based on the player's [[Backpacks|backpack]].
+
* Bag weight: essentially the same as Pouch weight, but based on the player's [[Backpacks|backpack]] (if equipped). Exceeding bag capacity will result in [[Bag Overweight]].
   
 
When the player has far too much weight, they will come to a complete stand-still and will be unable to move. However, with [[Movement Speed]] bonuses, this limit is greatly increased, and the player will always at least be able to roll if they are -99% speed or less.
===Exceeding Max Weight===
 
There are several ways the player can exceed various weight limits:
 
* Total Weight: When this number exceeds 30kg, the player begins to slow down slightly. This '''includes''' worn equipment (but remember, items have half weight when worn)
 
* Pouch Weight: Exceeding one's pouch limit capacity will result in the [[Pouch Overweight]] status.
 
* Backpack Weight: Same as Pouch Bonus, except the status is [[Bag Overweight]].
 
   
 
Exceeding maximum weight limits will also increase [[Stamina]] use costs, and reduce the rate of stamina regeneration.
When the player has far too much weight, they will come to a complete stand-still and will be unable to move. However, with [[Movement Speed]] bonuses, this limit is greatly increased, and the player will always at least be able to roll.
 
 
Exceeding maximum weight will also increase [[Stamina]] use costs, and reduce the rate of stamina regeneration.
 
   
 
==Burden Ratios==
 
==Burden Ratios==
As mentioned above there are three types of weight burdens, and each of them applies a different reduction to [[Movement Speed]] depending on the weight, or amount of weight over the container's capacity.
+
There are three kinds of '''burdens''' which reduce the player's {{Move Speed}} [[Movement Speed]]. The effect varies significantly for all three sources.
 
'''Total Weight:'''
 
   
 
===Total Weight Burden===
Total weight includes worn equipment, and all items in the pouch or bag.
 
   
 
* Total weight burden includes worn equipment, and all items in the pouch or bag.
At 30kg, the player will begin to slow down. The speed reduction is determined by the following formula:
 
  +
* Equipped items only contribute '''half of their weight''' to this value.
  +
* This burden only activates when the total weight reaches '''30'''.
   
  +
The total weight burden is calculated by the formula:
<code>Speed Reduction % = (TotalWeight / 30) * -0.02</code>
 
  +
<code>(EquippedItemsWeight / 2) + PouchWeight + BagContentWeight / -15</code>
   
For example, at 60kg total weight, the player will be slowed by 4% (not including any burdens from the Pouch and Backpack).
+
This means that once the player reaches 30 total weight, the player is slowed down by '''1%''' per '''15''' total weight.
   
  +
As well as the movement speed burden, total weight will reduce passive {{stamina}} [[Stamina]] regeneration by '''1% per 6 weight''', and increase the Stamina cost of dodging and sprinting by '''1% per 6 weight'''.
   
  +
===Pouch Overweight===
[[File:PouchOverweight.png|25x25px]] '''Pouch Weight:'''
 
  +
By default, the Pouch has a weight limit of 10, unless increased with Pouch Bonus from equipment. Once the player exceeds the capacity of the pouch, they receive the [[Pouch Overweight]] status:
 
{| class="wikitable"
 
{| class="wikitable"
 
! Overweight %
 
! Overweight %
Line 46: Line 43:
 
| -100%
 
| -100%
 
|}
 
|}
Exceeding 100% over pouch weight will produce no further burden, apart from the Total Weight burden.
+
Exceeding double the pouch capacity will produce no further burden, apart from the Total Weight burden.
   
  +
===Bag Overweight===
[[File:BagOverweight.png|25x25px]] '''Bag Weight:'''
 
 
Exceeding the contents of the player's bag will result in the [[Bag Overweight]] status:
 
{| class="wikitable"
 
{| class="wikitable"
 
! Overweight %
 
! Overweight %
Line 74: Line 72:
 
| -100%
 
| -100%
 
|}
 
|}
Exceeding 34% over bag weight will produce no further burden, apart from the Total Weight burden.
+
Exceeding 34% over bag capacity will produce no further burden, apart from the Total Weight burden.
   
 
=== Movement Speed Bonus ===
 
=== Movement Speed Bonus ===
Movement Speed bonuses are applied additively with Bag and Pouch burdens. This means that if you have a 50% speed bonus, and -100% reduction from either Bag or Pouch overweight, you will now have -50% movement speed and will still be able to move. The reduction from Total Weight has no limit, but it applies linearly. Players have been able to carry as much as 940kg (with 65% bonus) before reaching -100% speed, with only one of the Burden statuses active. If both Bag and Pouch overweight statuses are active, players will be unable to avoid reaching -100% speed before long.
+
Movement Speed bonuses are additive with Bag and Pouch burdens. This means that if you have a 50% speed bonus, and -100% reduction from either Bag or Pouch overweight, you will now have -50% movement speed and will still be able to move. The reduction from Total Weight has no limit, but it applies linearly. Players have been able to carry as much as 940 (with 65% movement speed bonus) before reaching -100% speed, with only one of the Burden statuses active. If both Bag and Pouch overweight statuses are active, players will be unable to avoid reaching -100% speed before long.
   
 
==See Also==
 
==See Also==

Revision as of 19:47, 1 June 2020

Weight is an attribute and mechanic in Outward, related to the Inventory, Equipment, Stamina and Movement Speed mechanics.

Overview

All equipment and items have weight, even Silver SilverIcon, the currency. The player has three attributes related to weight:

  • Total weight: this includes Equipment, Pouch and Backpack contents.
    • Importantly, equipped items only contribute half of their weight to this total. Items in the bag or pouch contribute full weight.
  • Pouch weight: the player always has a pouch, even without any equipment. By default the capacity 10, but can be increased with an attribute called Pouch Bonus. Exceeding pouch capacity will result in Pouch Overweight.
  • Bag weight: essentially the same as Pouch weight, but based on the player's backpack (if equipped). Exceeding bag capacity will result in Bag Overweight.

When the player has far too much weight, they will come to a complete stand-still and will be unable to move. However, with Movement Speed bonuses, this limit is greatly increased, and the player will always at least be able to roll if they are -99% speed or less.

Exceeding maximum weight limits will also increase Stamina use costs, and reduce the rate of stamina regeneration.

Burden Ratios

There are three kinds of burdens which reduce the player's Move Speed Movement Speed. The effect varies significantly for all three sources.

Total Weight Burden

  • Total weight burden includes worn equipment, and all items in the pouch or bag.
  • Equipped items only contribute half of their weight to this value.
  • This burden only activates when the total weight reaches 30.

The total weight burden is calculated by the formula: (EquippedItemsWeight / 2) + PouchWeight + BagContentWeight / -15

This means that once the player reaches 30 total weight, the player is slowed down by 1% per 15 total weight.

As well as the movement speed burden, total weight will reduce passive Stamina Stamina regeneration by 1% per 6 weight, and increase the Stamina cost of dodging and sprinting by 1% per 6 weight.

Pouch Overweight

By default, the Pouch has a weight limit of 10, unless increased with Pouch Bonus from equipment. Once the player exceeds the capacity of the pouch, they receive the Pouch Overweight status:

Overweight % Speed Reduction
~10% over -15%
~50% over -63%
100% over -100%

Exceeding double the pouch capacity will produce no further burden, apart from the Total Weight burden.

Bag Overweight

Exceeding the contents of the player's bag will result in the Bag Overweight status:

Overweight % Speed Reduction
~6% over -10%
~11% over -20%
~15% over -30%
~19% over -40%
~22% over -50%
~29% over -75%
~34% over -100%

Exceeding 34% over bag capacity will produce no further burden, apart from the Total Weight burden.

Movement Speed Bonus

Movement Speed bonuses are additive with Bag and Pouch burdens. This means that if you have a 50% speed bonus, and -100% reduction from either Bag or Pouch overweight, you will now have -50% movement speed and will still be able to move. The reduction from Total Weight has no limit, but it applies linearly. Players have been able to carry as much as 940 (with 65% movement speed bonus) before reaching -100% speed, with only one of the Burden statuses active. If both Bag and Pouch overweight statuses are active, players will be unable to avoid reaching -100% speed before long.

See Also