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June 16th 2020: The Soroboreans Patch[ | ]

Released June 16th 2020[1].

Changes

  • Status Effects knows who applied them (This means that buff on Decay Damage for a player will incease damage dealt by Poisoned status applied by them for instance).
  • Flamethrower now is different depending of the equipped Lantern
  • Perfect Strike deals an additional 25 raw damage.
  • Tripwire Trap recipes now creates 2 traps instead of 5.
  • Staves now provide a x2 damage bonus on elemental damage (this means their existing damage bonuses have been doubled)
  • Increased Summoned Ghost Physical Resistance to 80 (up from 30).
  • Reworked the VFX for Hex Status Effects (Bleeding, Confusion, Pain, etc.)
  • Reworked some SFX.
  • Various tweaks on weapons and consumables. (Yeah, we know you love these vague notes)

Fixes

  • Fix Display issue where skills would disapear from the Skill Menu after being used.
  • Fix an issue where the mana regen provided by Tired or Very Tired Status would not be applied if reached while sleeping.
  • Legacy Chest will now be reloaded properly when a player is returning to their world (Stopping online play as client or losing connection with host).
  • Item stacks should now be properly synced to host when client move them around.
  • Gate in Ghost Pass that blocked access to the secret zone with Illuminator Horror and Chest won't be there on reloading the zone.
  • Fixed an issue where Backpacks would not be saved if it was being taken by a player during the saving process.
  • Fixed instances where the player could still craft an item with a missing ingredient.
  • Fixed an issue where spamming an interaction to enter/exit a building would result in an unresponsive interaction.
  • Fixed rare instances where returning to the main menu while playing splitscreen would result in an infinite loading.
  • Changed how elevators are being synced, which should result in better position accuracy.
  • Status Effects of lower level should not override the same effect of an higher level anymore.
  • Only one item of a stack can now be placed in a Legacy Chest.
  • Bleed Trap now applies Bleeding instead of Extreme Bleeding. The Improved Bleed Trap still applies Extreme Bleeding.
  • Melee skills should now apply their Impact even if the attack was blocked.
  • All tents (and the bedroll) incorrectly had their modifiers to Health, Stamina and Mana burn set to 0. They have now been restored.
  • Fix weight not being properly updated when splitting stacks of items and moving them around.
  • Effects that applies a damage modifier on a weapon (eg. Varnish and the likes) will now apply it properly on Knockback/down enemies. (They were wrongly applying their damage twice.)
  • Fix Heroic Kingdom Peace Maker debate not allowing to get the Tsar Stone as a reward
  • Poutine now provide Cold Weather Def Up
  • HitBox of some enemies were not disabled properly after they died.
  • Fix twisted wrists.
  • Fix tent interaction issues in online coop after sleeping.
  • Fix various stuck spots

Exclusive Content to DLC

References[ | ]

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