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Skill Combinations are the results of combining multiple Skills in Outward.

Combination Branches[ | ]

Most combinations are the result of combining skills with either:

List of Skill Combinations[ | ]

Combo NameCombinationEffectsPrerequisite
Blood LeechBlood Sigil > Dagger SlashBegins a Blood Leech:None
Blood TendrilsBlood Sigil > Mana PushThe Mana Push gains Blood Tendril effectsNone
Blood TurretBlood Sigil > ConjureSummons a Decay Decay turret above the Sigil which lasts 30 secondsNone
Ethereal BoltSigil of Wind > Mana PushLaunch a long-range Ethereal bolt None
FireballSigil of Fire > SparkLaunch a fast-moving Fireball projectileNone
Frost BurstSigil of Ice > Mana WardCreates a short-range Frost explosion centered on youNone
Frost KickSigil of Ice > Push KickCreates a short-range Frost explosion where you kickNone
Frost PushSigil of Ice > Mana PushLaunch a Frost projectile from the push None
Ghost ReverberationHaunting Beat > ReverberationRecalls the Ghost Drum and creates a series of damaging pulses in its place.
  • Pulses once per second for between 10 and 15 seconds
  • Pulses deal between 15 and 25 Ethereal Ethereal damage, 10 Impact Impact
None
Ghost RhythmBattle Rhythm > Haunting BeatWhen within 8 meters of a Haunting Beat, the Ghost Drum increases Protection Protection by 5None
Gift of BloodBlood Sigil > Mana WardReceive the Gift of Blood effect for 60 secondsNone
Great Runic BladeRunic Blade > Shim > EgothSummons a Great Runic Blade for 180 seconds
  • Deals 39 Ethereal ethereal damage and 19 Impact impact
  • Lasts until timer expires, or unequipped
Arcane Syntax
ImmolateSigil of Fire > Mana WardReceive the Immolate effect for 60 seconds
  • +30% Fire fire damage bonus
  • Receive 0.5 Fire fire damage per second
None
Lightning BulletSigil of Wind > Fire and ReloadPistol shot becomes a powerful Lightning projectile
  • Damage and impact are increased to (1.6x) of their normal value and converted to Lightning lightning
None
Lightning SparkSigil of Wind > SparkCreates a Lightning explosion from the SparkNone
Lightning StrikeSigil of Wind > ConjureCreates a large Lightning explosion centered on the SigilNone
Mana SparkReveal Soul > SparkConsumes the Soul Spot to restore Mana
  • Restores 50% of max Mana Mana
None
Nurturing Ghost DrumHaunting Beat > Nurturing EchoRestores 5 Stamina Stamina and 5 Mana Mana per second, for between 2 to 16 seconds depending on the number of charges.None
Nurturing Welkin RingWelkin Ring > Nurturing EchoRestores 5 Health Health and reduces buildup of status effects by 10% per second, for between 2 to 16 seconds depending on the number of charges.None
Ring of FireSigil of Fire > Flint and SteelSets the Sigil ablaze for 25 secondsNone
Runic BladeShim > EgothSummons a Runic Blade for 180 seconds
  • Deals 31 Ethereal ethereal damage and 12 Impact impact
  • Lasts until timer expires, or unequipped
None
Runic DetonationRunic Trap > Shim > ShimDetonate the Runic Trap instantly with a larger explosion.Arcane Syntax
Runic HealRunic Protection > Egoth > DezConsumes your Runic Protection to heal yourselfArcane Syntax
Runic LanternFal > DezSummons a Runic Lantern
  • A magical hands-free Lantern which lasts for 300 seconds (5 minutes)
None
Runic LightningRunic Lantern > Fal > ShimLaunch a fast-moving Lightning projectileArcane Syntax
Runic ProtectionDez > EgothGrants Runic Protection for 180 secondsNone
Runic TrapShim > FalSummons a magic trap. When triggered:None
Soul RuptureReveal Soul > RuptureConsumes the Soul to create an AoE Blast:None
Summoned GhostReveal Soul > ConjureSummon a Ghost Ally for 280 secondsNone
Welkin ReverberationWelkin Ring > ReverberationRecalls the Sky Chimes and creates a series of damaging pulses in their place.
  • Pulses once per second for between 10 and 15 seconds
  • Pulses deal between 15 and 25 Lightning Lightning damage, 10 Impact Impact
None
Welkin RhythmBattle Rhythm > Welkin RingWhen within 8 meters of a Welkin Ring, the Sky Chimes increase Barrier Barrier by 5None

See Also[ | ]

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