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==Sleeping== |
==Sleeping== |
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Recovers and heals 5% of burnt Max Health and Stamina but Burns 5% Max Mana per hour spent resting. |
Recovers and heals 5% of burnt Max Health and Stamina but Burns 5% Max Mana per hour spent resting. |
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+ | === Rest=== |
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+ | *For every game world hour that passes, your character loses a bit more than 1% of sleep. |
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+ | *The player is considered rested with no penalties between 50 to 100% sleep. |
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+ | *At 49% - 25% sleep, the player receives the [[Needs: Very Tired]] effect (-15% stamina regen, +0.2 Mana Regen per second). |
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+ | *Below 25% sleep, the player receives the [[Needs: Tired]] effect (-30% stamina regen, +0.3 Mana Regen per second). |
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+ | (Note: The debuff names are currently incorrectly displayed ingame, they should be reversed) |
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+ | If playing a mage character, it may be desired to get to low sleep in order to gain the mana regeneration effect. To quickly get to low sleep, use a [[Plant Tent]] to 'guard/repair'. This will replenish your Food and Water to 100% while bringing your sleep down. |
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==Guarding== |
==Guarding== |
Revision as of 22:45, 6 April 2019
Resting is a mechanic in Outward. Resting is an abstraction of three activities: sleeping, guarding, and repairing equipment.
Sleeping
Recovers and heals 5% of burnt Max Health and Stamina but Burns 5% Max Mana per hour spent resting.
Rest
- For every game world hour that passes, your character loses a bit more than 1% of sleep.
- The player is considered rested with no penalties between 50 to 100% sleep.
- At 49% - 25% sleep, the player receives the Needs: Very Tired effect (-15% stamina regen, +0.2 Mana Regen per second).
- Below 25% sleep, the player receives the Needs: Tired effect (-30% stamina regen, +0.3 Mana Regen per second).
(Note: The debuff names are currently incorrectly displayed ingame, they should be reversed)
If playing a mage character, it may be desired to get to low sleep in order to gain the mana regeneration effect. To quickly get to low sleep, use a Plant Tent to 'guard/repair'. This will replenish your Food and Water to 100% while bringing your sleep down.
Guarding
Repairing
Recovers 10% of Equipped equipments durability per hour spent repairing.