Outward Wiki
Edit Page
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 50: Line 50:
 
==Story==
 
==Story==
 
{{see also|Timeline}}
 
{{see also|Timeline}}
The game starts with the player character, an inhabitant of the city of [[Cierzo]], getting shipwrecked off the coast of their home city. They had previously inherited a debt called a '''Blood Price''' from their ancestors, a debt that must be periodically paid. A Blood Price affects all members of a given family, and the voyage was meant to pay it off. Now penniless, and despite having barely survived the deadly wreck, they are given only five days by the desperate townsfolk to pay off this debt and retain the family holdings.
+
The game starts with the player character, and inhabitant of the city of [[Cierzo]], getting shipwrecked off the coast of their home city. They had previously inherited a debt called a '''Blood Price''' from their ancestors, a debt that must be periodically paid. A Blood Price affects all members of a given family, and the voyage was meant to pay it off. Now penniless, and despite having barely survived the deadly wreck, they are given only five days by the desperate townsfolk to pay off this debt and retain the family holdings.
   
 
Once this debt has been paid, or the players home has been seized, the player is given multiple ways to react to their unfair situation and the true story begins. They can free themselves of their bloodline by joining the [[Holy Mission]] of Elatt, enter a new spotless bloodline by helping the [[Blue Chamber]] Collective, or free themselves of the entire system through the [[Heroic Kingdom]] of Levant. These three factions are trapped in a stalemate; the Blue Chamber wants to uphold the current status quo, the Kingdom of Levant wants to overthrow the unfair Blood Price system and let people live for themselves, and the Holy Mission similarly rejects the bloodline and social systems upheld by the Blue Chamber but only because it hinders the forming of a unified front against the common enemy of mankind, an otherworldly force called the [[Scourge]].
 
Once this debt has been paid, or the players home has been seized, the player is given multiple ways to react to their unfair situation and the true story begins. They can free themselves of their bloodline by joining the [[Holy Mission]] of Elatt, enter a new spotless bloodline by helping the [[Blue Chamber]] Collective, or free themselves of the entire system through the [[Heroic Kingdom]] of Levant. These three factions are trapped in a stalemate; the Blue Chamber wants to uphold the current status quo, the Kingdom of Levant wants to overthrow the unfair Blood Price system and let people live for themselves, and the Holy Mission similarly rejects the bloodline and social systems upheld by the Blue Chamber but only because it hinders the forming of a unified front against the common enemy of mankind, an otherworldly force called the [[Scourge]].
Please note that all contributions to the Outward Wiki are considered to be released under the CC BY-NC-SA
Cancel Editing help (opens in new window)

Templates used on this page: