Needs: Thirsty | |
---|---|
Details | |
Type |
Needs |
Effects |
|
Duration |
∞ |
Needs: Thirsty is a negative Status Effect, related to the player's Drink need.
Thirst[]
The Drink attribute on the player's Needs menu displays your current need for hydration.
The following sources affect the player's Drink need:
Effects
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Meeka Fever | Regen Modifier | -100% | – | You become thirsty 100% more quickly. |
Meeka Fever | Regen Modifier | -200% | – | You become thirsty 200% more quickly. |
Skills
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Slow Metabolism | Regen Modifier | 20% | ∞ | Reduces depletion rate by 20% |
Enchantments
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Abundance | Regen Modifier | 75% | – | You become thirsty 75% less quickly. |
Effects[]
Thirsty[]
- 3x Stamina burn rate (Stamina burns 3x more quickly)
- Received when player falls below 75% 'Drink', as seen from the 'Needs' menu
Very Thirsty[]
- 3x Stamina burn rate (Stamina burns 3x more quickly)
- -25% all damage dealt
- Received when player falls below 50% 'Drink', as seen from the 'Needs' menu
- If player reaches 0% Drink, they will pass out and receive a Defeat Scenario