Needs: Hungry | |
---|---|
Details | |
Type |
Needs |
Effects |
|
Duration |
∞ |
Needs: Hungry is a negative Status Effect, related to the player's Food need.
Hunger[]
The Food attribute on the player's Needs menu displays your current need for food.
The following sources affect the player's Food need:
Effects
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Corrupted | Regen Modifier | -100% | ∞ | Hunger increases twice as quickly |
Defiled | Regen Modifier | -100% | ∞ | Hunger increases twice as quickly |
Infection | Regen Modifier | -15% to -35% | ∞ | Causes eating to restore less hunger. |
Tainted | Regen Modifier | -100% | ∞ | Hunger increases twice as quickly |
Skills
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Slow Metabolism | Regen Modifier | 20% | ∞ | Reduces depletion rate by 20% |
Enchantments
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Abundance | Regen Modifier | 75% | – | You become hungry 75% less quickly. |
Effects[]
Hungry[]
- 3x Health burn rate (Health burns 3x more quickly)
- Received when player falls below 75% 'Food', as seen from the 'Needs' menu
Very Hungry[]
- 3x Health burn rate (Health burns 3x more quickly)
- -25% all damage dealt
- Received when player falls below 50% 'Food', as seen from the 'Needs' menu
- If player reaches 0% Food, they will pass out and receive a Defeat Scenario
Cures[]
- See Food to see all items which restore Hunger