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Needs are a type of Attribute in Outward, which will result in negative Status Effects when ignored.

Overview[]

The 'Needs' menu

There are five types of Needs in Outward:

Defeats[]

  • Reaching 0% in Food, Drink or Sleep will cause the player to collapse with exhaustion and receive a Defeat Scenario.
  • Reaching 0 or 100 in Temperature will also cause a defeat scenario.

List of Needs Effects[]

For Corruption effects, see Corruption.

IconNameDurationEffects
NeedsCold.png
Needs: ColdMovement Speed -15%
Chance to receive Cold (Disease)
Can become more severe
Hot.png
Needs: HotStamina Costs +50%
NeedsHungry.png
Needs: HungryMax Health decreases 3x faster
NeedsThirsty.png
Needs: ThirstyMax Stamina decreases 3x faster
Tired.png
Needs: Tired-15~30% Stamina Stamina regeneration rate
+0.2~0.3 Mana Mana per second

See Also[]

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