Needs are a type of Attribute in Outward, which will result in negative Status Effects when ignored.
Overview[]
There are five types of Needs in Outward:
Defeats[]
- Reaching 0% in Food, Drink or Sleep will cause the player to collapse with exhaustion and receive a Defeat Scenario.
- Reaching 0 or 100 in Temperature will also cause a defeat scenario.
List of Needs Effects[]
Icon | Name | Duration | Effects |
---|---|---|---|
Needs: Cold | ∞ |
| |
Needs: Hot | ∞ | ||
Needs: Hungry | ∞ |
| |
Needs: Thirsty | ∞ |
| |
Needs: Tired | ∞ |
Icon | Name | Duration | Effects |
---|---|---|---|
Corrupted | ∞ | Positive:Negative: | |
Defiled | ∞ | Positive:Negative:
| |
Tainted | ∞ |