There are five types of Needs in Outward:
- Reaching 0% in Food, Drink or Sleep will cause the player to collapse with exhaustion and receive a Defeat Scenario.
- Reaching 0 or 100 in Temperature will also cause a defeat scenario.
List of Needs Effects
For Corruption effects, see Corruption.
|Needs: Cold||∞||Movement Speed -15%|
Chance to receive Cold (Disease)
Can become more severe
|Needs: Hot||∞||Stamina Costs +50%|
|Needs: Hungry||∞||Max Health decreases 3x faster|
|Needs: Thirsty||∞||Max Stamina decreases 3x faster|
|Needs: Tired||∞||-15~30% Stamina regeneration rate|
+0.2~0.3 Mana per second