Module invoked by Template:UsedInEnchantments.
The above documentation is transcluded from Module:UsedInEnchantments/doc. (edit | history)
local p = {}
function p.main(frame)
if frame == mw.getCurrentFrame() then
args = require('Module:ProcessArgs').merge(true)
else
frame = mw.getCurrentFrame()
end
-- get some implicit args
local _name = args.name or mw.title.getCurrentTitle().text
-- get tags
local tags = {}
if args.tags ~= nil then
tags = split(args.tags, ',')
end
-- basic cargo query
local fields = '_pageName, name, tags, slots, items, effects'
local args = {
orderBy = '_pageName'
}
local data = mw.ext.cargo.query('Enchantments', fields, args)
-- build list of compatible enchants (too complex for cargo query)
local results = {}
local i = 1
for _,enchant in ipairs(data) do
local isCompatible = false
-- check for explicit item requirements
if enchant.items ~= nil and enchant.items ~= '' then
local enchantItems = split(enchant.items, ',')
for _,item in ipairs(enchantItems) do
if _name == item then
isCompatible = true
break
end
end
else
isCompatible = true
end
if not isCompatible and notempty(enchant.slots) and hasmatch(enchant.slots, args.tags) then
if notempty(enchant.tags) then
isCompatible = hasmatch(enchant.tags, args.tags)
else
isCompatible = true
end
-- local hasAnySlot = false
-- if enchant.slots ~= nil and enchant.slots ~= '' then
-- local slots = split(enchant.slots, ',')
-- for _,slot in ipairs(slots) do
-- for _,tag in ipairs(tags) do
-- if tag == slot then
-- break
-- end
-- end
-- if hasAnySlot then break end
-- end
-- end
-- if hasAnySlot then
-- if enchant.tags ~= nil and enchant.tags ~= '' then
-- local tags = split(enchant.tags, ',')
-- for _,tag in ipairs(tags) do
-- for _,ourTag in ipairs(tags) do
-- if ourTag == tag then
-- isCompatible = true
-- break
-- end
-- end
-- if isCompatible then break end
-- end
-- else
-- isCompatible = true
-- end
-- end
end
-- actually add it to the matches list
if isCompatible then
results[i] = enchant
i = i + 1
end
end
if #results < 1 then
return '<b>No results found!</b>'
end
-- build table output
local html = mw.html.create()
html:wikitext(frame:preprocess('{{hatnote|<i>DLC: {{The Soroboreans}} [[The Soroboreans]]</i>}}<br><b>{{PAGENAME}}</b> is compatible with the following [[Enchantments]]:'))
local table = html:tag('table'):addClass('wikitable sortable')
local header = table:tag('tr')
header:tag('th'):wikitext('Enchantment')
header:tag('th'):wikitext('Effects')
for _,v in ipairs(results) do
local tr = table:tag('tr')
tr:tag('td'):cssText('text-align:center'):wikitext(frame:preprocess('[[' .. v._pageName .. ']]'))
tr:tag('td'):wikitext(frame:preprocess(v.effects))
end
return html
end
function notempty(string)
return string ~= nil and string ~= ''
end
function hasmatch(table1, table2)
local flag = false
for _,x in ipairs(table1) do
for _,y in ipairs(table2) do
if (x == y) then
flag = true
break
end
end
if flag then break end
end
return flag
end
function split(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t={}
for str in string.gmatch(inputstr .. ',', "([^"..sep.."]+)") do
table.insert(t, str)
end
return t
end
return p