Outward Wiki
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A '''mod''' is a community-made package which modifies Outward's code or assets in some way.
 
A '''mod''' is a community-made package which modifies Outward's code or assets in some way.
   
Outward uses the '''Unity''' engine with C# (2018.4.8), and can therefore be modded with any compatible mod-loader such as '''BepInEx''', or other Unity modding tools.
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Outward uses the '''Unity''' engine with C# (2020.3.26 for Definitive Edition, 2018.4.8 for Vanilla), and can therefore be modded with any compatible mod-loader such as '''BepInEx''', or other Unity modding tools.
   
 
==Modding Community==
 
==Modding Community==

Revision as of 16:47, 17 May 2022

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This article is about Modding – changing the original game.
Please note that modding is not maintained by Nine Dots Studio.
Maintenance

Welcome to the Outward Modding Mini-Wiki. This section of the wiki is a resource for all things mod-related for Outward.

Overview

A mod is a community-made package which modifies Outward's code or assets in some way.

Outward uses the Unity engine with C# (2020.3.26 for Definitive Edition, 2018.4.8 for Vanilla), and can therefore be modded with any compatible mod-loader such as BepInEx, or other Unity modding tools.

Modding Community

Installing Mods

To find mods, or instructions on how to install them, see this article:

Mod Development

This article is a place to start for those who wish to get into developing their own mods.