Health (also known as health points, hit points, or HP) is one of three Vitals in Outward, represented by the red circular bar in the bottom left corner of screen.
Description[]
Starting with a base maximum of 100, Health represents the amount of damage one can take before receiving a defeat scenario. Characters can regain health in number of ways, including consuming certain food, potions, and resting. Health does not regenerate over time naturally. Maximum health can be decreased and increased permanently on any characters through the Leyline found in Conflux Chambers and a variety of Skills.
Healing[]
Health does not regenerate on its own. Health can be restored directly, or through regeneration-over-time effects.
Effects
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Bandages (Effect) | Restore | 0.5 per second | 40 seconds | – |
Blood Leech | Restore | Varies | 2 minutes | Leeches 50% of target's health over duration |
Calygrey Bone Cage | Restore | 0.25 per second | 40 minutes | – |
Gift of Blood Ally | Restore | 2 per second | 10 seconds | – |
Healing Water (Effect) | Restore | 0.2 per second | 3 minutes | – |
Health Recovery | Restore | 0.2 to 0.5 per second | 10 minutes | – |
Infuse Blood (Imbue) | Restore | Varies | 3 minutes | 10% of dealt damage restored to health. |
Items
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Boiled Miasmapod | Restore | 75 | – | – |
Gep's Drink | Restore | 30 | – | – |
Great Life Potion | Restore | 300 | – | – |
Life Potion | Restore | 50 | – | – |
Miasmapod | Restore | 75 | – | – |
Ragoût du Marais | Restore | 50 | – | – |
Vampiric Set | Restore | Varies | – | 10% of dealt damage restored to health. |
Wolf Medic Set | Restore | 0.05 to 0.1 per second | ∞ | – |
Skills
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Bloodlust | Restore | 5 | – | For each death near the player. |
Nurturing Echo | Restore | 5 per second | 2 to 16 seconds | When used on Sky Chimes |
Runic Heal | Restore | 2 per second | 10 seconds | with Runic Prefix |
Runic Heal | Restore | 40 | – | – |
Enchantments
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Unexpected Resilience | Restore | 0.1 per second | – | – |
Other
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Sleep | Restore | 35 | – | 35 per hour of sleep |
Burnt Health[]
Burnt health is taken away from a player's maximum health, resulting in a smaller available pool of health. Burnt Health is indicated by the dark-red portion of the health bar.
By default, 10% of damage taken in combat is lost as burnt health, and a player will commonly lose more burnt health from Defeat Scenarios.
The player can restore or affect their burnt Health through the following methods:
Effects
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Hive Infestation | Regen Modifier | -100% | ∞ | Health burns 100% more quickly |
Hive Infestation | Regen Modifier | -200% | ∞ | Health burns 200% more quickly |
Needs: Hungry | Regen Modifier | 300% | permament | Health burns 3x more quickly |
Items
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Able Tea | Restore | 20 | – | – |
Crystal Powder | Restore | -10 | – | Burns 10 health. |
Dry Mushroom Bar | Restore | 5 | – | – |
Greasy Tea | Restore | 20 | – | – |
Great Life Potion | Restore | 20 | – | – |
Horror's Potion | Restore | 100% | – | – |
Mineral Tea | Restore | 15 | – | – |
Pungent Paste | Restore | 20 | – | – |
Vampiric Set | Restore | Varies | – | 5% of dealt damage restored to burnt health. |
Other
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Sleep | Restore | 5% | – | 5% per hour of sleep |
Maximum Health[]
A player's maximum health can be affected by being burnt (see above), as well as by:
Effects
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Life Drain | Flat | -30% to -90% | ∞ | Reduces maximum health as a % modifier. |
Skills
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Blood of Giants | Flat | 40 | – | – |
Fitness | Flat | 25 | – | Also increases health restored when sleeping by 20%. |
Kirouac's Breakthrough | Flat | 25 | – | – |
Peacemaker Elixir | Flat | 20 | – | – |
Spellblade's Awakening | Flat | 15 | – | – |
Survivor's Resilience | Flat | 40 | – | – |
Unsealed | Flat | -25 | – | Reduces maximum health by 25. |
Other
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Ley Line | Flat | -5 | – | Lose -5 health per 20 gained Mana. |