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Health Health (also known as health points, hit points, or HP) is one of three Vitals in Outward, represented by the red circular bar in the bottom left corner of screen.

Description[]

Starting with a base maximum of 100, Health represents the amount of damage one can take before receiving a defeat scenario. Characters can regain health in number of ways, including consuming certain food, potions, and resting. Health does not regenerate over time naturally. Maximum health can be decreased and increased permanently on any characters through the Leyline found in Conflux Chambers and a variety of Skills.

Healing[]

Health does not regenerate on its own. Health can be restored directly, or through regeneration-over-time effects.

Effects

SourceTypeValueDurationNotes
Bandages (Effect)Restore0.5 per second40 seconds
Blood Leech The SoroboreansRestoreVaries2 minutesLeeches 50% of target's health over duration
Calygrey Bone Cage The Three BrothersRestore0.25 per second40 minutes
Gift of Blood Ally The SoroboreansRestore2 per second10 seconds
Healing Water (Effect) The Three BrothersRestore0.2 per second3 minutes
Health RecoveryRestore0.2 to 0.5 per second10 minutes
Infuse Blood (Imbue) The Three BrothersRestoreVaries3 minutes10% of dealt damage restored to health.

Items

SourceTypeValueDurationNotes
Boiled MiasmapodRestore75
Gep's DrinkRestore30
Great Life PotionRestore300
Life PotionRestore50
MiasmapodRestore75
Ragoût du MaraisRestore50
Vampiric Set The SoroboreansRestoreVaries10% of dealt damage restored to health.
Wolf Medic Set The SoroboreansRestore0.05 to 0.1 per second

Skills

SourceTypeValueDurationNotes
Bloodlust The SoroboreansRestore5For each death near the player.
Nurturing Echo The Three BrothersRestore5 per second2 to 16 secondsWhen used on Sky Chimes
Runic HealRestore2 per second10 secondswith Runic Prefix
Runic HealRestore40

Enchantments

SourceTypeValueDurationNotes
Unexpected Resilience The SoroboreansRestore0.1 per second

Other

SourceTypeValueDurationNotes
SleepRestore3535 per hour of sleep

Burnt Health[]

Burnt health is taken away from a player's maximum health, resulting in a smaller available pool of health. Burnt Health is indicated by the dark-red portion of the health bar.

By default, 10% of damage taken in combat is lost as burnt health, and a player will commonly lose more burnt health from Defeat Scenarios.

The player can restore or affect their burnt Health through the following methods:

Effects

SourceTypeValueDurationNotes
Needs: HungryRegen Modifier300%permamentHealth burns 3x more quickly

Items

SourceTypeValueDurationNotes
Able Tea The Three BrothersRestore20
Crystal PowderRestore-10Burns 10 health.
Dry Mushroom BarRestore5
Greasy Tea The Three BrothersRestore20
Great Life PotionRestore20
Horror's Potion The SoroboreansRestore100%
Mineral TeaRestore15
Pungent PasteRestore20
Vampiric Set The SoroboreansRestoreVaries5% of dealt damage restored to burnt health.

Other

SourceTypeValueDurationNotes
SleepRestore5%5% per hour of sleep

Maximum Health[]

A player's maximum health can be affected by being burnt (see above), as well as by:

Effects

SourceTypeValueDurationNotes
Life DrainFlat-30% to -90%Reduces maximum health as a % modifier.

Skills

SourceTypeValueDurationNotes
Blood of GiantsFlat40
FitnessFlat25Also increases health restored when sleeping by 20%.
Kirouac's Breakthrough The Three BrothersFlat25
Peacemaker ElixirFlat20
Spellblade's AwakeningFlat15
Survivor's ResilienceFlat40
Unsealed The Three BrothersFlat-25Reduces maximum health by 25.

Other

SourceTypeValueDurationNotes
Ley LineFlat-5Lose -5 health per 20 gained Mana.

See Also[]

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