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Revision as of 14:42, 18 March 2020
Hallowed Marsh | |
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Location Details | |
Type |
Region |
Build Name |
HallowedMarshNewTerrain
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Hallowed Marsh is a Region in Outward, which houses the city of Monsoon, home of the Holy Mission. It is a harsh, toxic environment strongly associated with the Decay element. Common enemies in this region include various Marsh Bandits, Reptilian Wildlife, and Golems.
Description
“ | Toxic swamp lit by flowers and fireflies, dotted with dinosaurs nests and glowing undead. | „ |
Travel
Hallowed Marsh connects to Chersonese to the south-west, and Enmerkar Forest to the south-east.
- Chersonese: Costs 3 rations, and takes 2 days.
- Enmerkar Forest: Costs 3 rations, and takes 2 days.
Exterior
For details about the open exterior region of Hallowed Marsh (such as enemies, loot, NPCs, etc) see:
Locations
The following is a list of locations which can be accessed from Hallowed Marsh outdoors.
Major Locations
- Monsoon (City)
- Giants' Village (City)
- Dark Ziggurat
- Dead Roots (marked as western Huge Tree)
- Jade Quarry
- Reptilian Lair (marked as central Huge Tree)
- Spire of Light
- Vigil Pylon (exterior location)
- Ziggurat Passage
Minor Locations
Minor locations are part of Marsh Misc. Dungeons, and will show this name on loading screens.
- Abandoned Shed (marked as Old Windmill)
- Abandoned Ziggurat
- Flooded Cellar (marked as Ancient Ruins)
- Hollowed Lotus
- Immaculate's Camp
- Steakosaur's Burrow
- Under Island (marked as Giant's Ruins)
Weather
Daytime: +/- 0 (Neutral). Nighttime: -15 (Fresh). Hallowed Marsh does not have dynamic seasons.
It can Rain periodically in the Marsh.