Outward Wiki
 
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[[File:Equipment.jpg|thumb|400x400px|An example of the equipment screen with a variety of items equipped.]]
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[[File:EquipmentScreen.png|thumb|400x400px|An example of the equipment screen with a variety of items equipped.]]
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'''Equipment''' in ''Outward'' serves a variety of purposes. Most commonly used to aid in '''Combat''', Equipment can also have other utility benefits such as increasing the capacity of one's [[Inventory|Pouch]], protecting against the [[Weather]], and more.
 
The following is a list of equipment in the game [[Outward]].
 
   
 
==Armor==
 
==Armor==
 
'''Armor''' is used most commonly for defensive or offensive [[Attributes#Stats|stats]], though it can also have other stats or effects.
{{hatnote|For a list of all Armor and Equipment, see the [[Items/Equipment|Equipment List.}}
 
   
 
* For a list of all Armor and Equipment, see the [[Items/Equipment|Equipment List]].
Armor is used most commonly for defensive [[Attributes#Stats|stats]], though it can also have damage bonuses and other stats or effects.
 
   
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{| style="text-align: center;"
 
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{{IconBox|SetsIcon.png|Sets}}
| [[File:ICON Set.png|frameless|link=Sets|84x128px]]
 
| [[File:Type Helmet.png|frameless|link=Helmets]]
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{{IconBox|Type Helmet.png|Helmets}}
| [[File:Type Armor.png|frameless|link=Body Armors]]
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{{IconBox|Type Armor.png|Body Armors{{!}}Body}}
| [[File:Type Boots.png|frameless|link=Boots]]
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{{IconBox|Type Boots.png|Boots}}
| [[File:Type Backpack.png|frameless|link=Backpacks]]
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{{IconBox|Type Backpack.png|Backpacks}}
|-
 
| [[Sets]]
 
| [[Helmets]]
 
| [[Body Armor|Armors]]
 
| [[Boots]]
 
| [[Backpacks]]
 
|}
 
   
 
==Weapons==
 
==Weapons==
 
'''Weapons''' are used for [[damage]] and [[skills]], thought they can also have other effects and uses.
{{hatnote|For a list of all Weapons, see [[Items/Weapons|Weapons List]].}}
 
   
 
* For a list of all Weapons, see the [[Items/Weapons|Weapons List]].
Weapons are used for [[damage]] and [[skills]], thought they can also have other effects and uses.
 
   
 
===Main hand===
 
===Main hand===
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{{IconBox|Type Axe.png|Axes}}
{| style="text-align: center;"
 
| [[File:Type Axe.png|frameless|link=Axes]]
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{{IconBox|Type Bows.png|Bows}}
| [[File:Type Bows.png|frameless|link=Bows]]
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{{IconBox|Type Maces.png|Maces}}
 
{{IconBox|Type Polearms.png|Polearms}}
| [[File:Type Maces.png|frameless|link=Maces]]
 
 
{{IconBox|Type Spears.png|Spears}}
| [[File:Type Polearms.png|frameless|link=Polearms]]
 
  +
{{IconBox|Type Sword.png|Swords}}
| [[File:Type Spears.png|frameless|link=Spears]]
 
  +
{{IconBox|Type_Gauntlets.png|Gauntlets}}
| [[File:Type Sword.png|frameless|link=Swords]]
 
|-
 
| [[Axes]]
 
| [[Bows]]
 
| [[Maces]]
 
| [[Polearms]]
 
| [[Spears]]
 
| [[Swords]]
 
|}
 
   
 
===Off-hand===
 
===Off-hand===
 
{{IconBox|Type Chakrams.png|Chakrams}}
{| style="text-align: center;"
 
 
{{IconBox|Type Daggers.png|Daggers}}
| [[File:Type Chakrams.png|frameless|link=Chakrams]]
 
  +
{{IconBox|Type Guns.png|Pistols}}
| [[File:Type Daggers.png|frameless|link=Daggers]]
 
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{{IconBox|Lantern.png|Lanterns}}
| [[File:Type Guns.png|frameless|link=Pistols]]
 
 
{{IconBox|Type Lexicon.png|Lexicons}}
| [[File:Lantern.png|frameless|link=Lanterns]]
 
  +
{{IconBox|Shields.png|Shields}}
| [[File:Type Lexicon.png|frameless|link=Lexicons]]
 
| [[File:Shields.png|frameless|link=Shields]]
 
|-
 
| [[Chakrams]]
 
| [[Daggers]]
 
| [[Pistols]]
 
| [[Lanterns]]
 
| [[Lexicons]]
 
| [[Shields]]
 
|}
 
   
 
===Ammo===
 
===Ammo===
 
{{IconBox|Type Arrows.png|Arrows}}
{| style="text-align: center;"
 
 
{{IconBox|Type Bullets.png|Bullets}}
| [[File:Type Arrows.png|frameless|link=Arrows]]
 
  +
| [[File:Type Bullets.png|frameless|link=Bullets]]
 
  +
===Other===
|-
 
  +
* [[Bombs]] {{The Three Brothers}}
| [[Arrows]]
 
| [[Bullets]]
 
|}
 
   
 
== Durability ==
 
== Durability ==
 
Durability is an attribute found on Equipment which changes the effectiveness of an item. Broken items can still be used, however they have greatly reduced effectiveness. For Lanterns and Torches, durability indicates the remaining fuel of the lantern.
 
Durability is an attribute found on Equipment which changes the effectiveness of an item. Broken items can still be used, however they have greatly reduced effectiveness. For Lanterns and Torches, durability indicates the remaining fuel of the lantern.
   
For all equipment except Lanterns and Torches, the following stats are scaled with durability:
+
For all equipment, the following stats are scaled with durability:
   
 
* [[Damage]] (but '''not''' [[Damage bonus|damage bonuses]])
 
* [[Damage]] (but '''not''' [[Damage bonus|damage bonuses]])
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{| class="wikitable"
 
{| class="wikitable"
 
!Durability Threshold
 
!Durability Threshold
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!Stat Potency
!Stat Potency<ref>Only for Damage, Resistances and Protection</ref>
 
 
|-
 
|-
 
|100% to 50%
 
|100% to 50%
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* [[Traps]]
 
* [[Traps]]
   
== References / Notes ==
 
 
[[Category:Equipment| A]]
 
[[Category:Equipment| A]]
 
[[Category:Weapons| A]]
 
[[Category:Weapons| A]]

Latest revision as of 14:27, 23 December 2020

EquipmentScreen

An example of the equipment screen with a variety of items equipped.

Equipment in Outward serves a variety of purposes. Most commonly used to aid in Combat, Equipment can also have other utility benefits such as increasing the capacity of one's Pouch, protecting against the Weather, and more.

Armor

Armor is used most commonly for defensive or offensive stats, though it can also have other stats or effects.


Weapons

Weapons are used for damage and skills, thought they can also have other effects and uses.

Main hand

Off-hand

Ammo

Other

Durability

Durability is an attribute found on Equipment which changes the effectiveness of an item. Broken items can still be used, however they have greatly reduced effectiveness. For Lanterns and Torches, durability indicates the remaining fuel of the lantern.

For all equipment, the following stats are scaled with durability:

Durability thresholds are points at which the items effectiveness will change depending on the current durability. These are the same for all equipment, apart from items such as the Tsar Set which do not degrade.

Note that other stats such as Movement Movement Speed, Mana Cost Mana and Stamina Cost Stamina cost reduction, etc, are not affected by durability loss.

Durability Threshold Stat Potency
100% to 50% 1.0x (100%)
50% to 25% 0.8x (80%)
25% to 0% 0.5x (50%)
Broken (0%) 0.15x (15%)

Repairing

Players can restore the durability of their items either by paying any Blacksmith 50 SilverIcon silver (which repairs all items the player has), or by resting and using the "Repair" option - 10% durability is restored to equipped items per hour of repair.

See Also