Enmerkar Forest | |
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Location Details | |
Type |
Region |
Build Name |
Emercar
|
Enmerkar Forest is a region in Outward. The main town of Enmerkar Forest is Berg, which is the home of the Blue Chamber Collective. Common enemies in this region include bandits, Coralhorns, Ghosts, and more.
Description
“ | Ancient forest of giant trees, with vicious arcane monsters prowling about. | „ |
Travel
Enmerkar Forest connects to Chersonese to the west, Hallowed Marsh to the north, and to Abrassar in the east.
- Chersonese: Costs 3 rations and takes 2 days.
- Hallowed Marsh: Costs 3 rations, and takes 2 days.
- Abrassar: Costs 4 rations, and takes 3 days.
Exterior
For details about the open exterior region of Enmerkar Forest (such as enemies, loot, NPCs, etc) see:
Locations
The following is a list of locations which can be accessed from Enmerkar Forest outdoors.
Major Locations
- Berg (City)
- Ancestor's Resting Place (marked as Fort)
- Cabal of Wind Temple
- Face of The Ancients
- Forest Hives (marked as Colossal Hive)
- Royal Manticore's Lair
- Vigil Pylon
Minor Locations
Minor locations are part of Enmerkar Misc. Dungeons, and will show this name on loading screens.
- Burnt Outpost (marked as Bandit Camp)
- Immaculate's Camp
- Tree Husk
- Dolmen Crypt (marked as northern Lonely Tower)
Cabins
Weather
Enmerkar Forest has two seasons: a fair-weather season, and a foggy or Ancestral season which sees cooler weather and notably increased fog.
Rain is fairly common in the Forest during all seasons.
Spring / Autumn
Daytime: +/- 0 (Neutral). Nighttime: -14 (Fresh).
- The game begins in the normal season, which is Neutral in the daytime and Fresh (-14) at night.
- Rain is still fairly common during the normal season
Foggy
Daytime: -14 (Fresh). Nighttime: -30 (Cold).
- A foggy (or Ancestral) season begins after 15-20 days, which sees much lower daytime temperatures, and even colder night temperatures.
- With the "Atmospheric Fog" graphical setting enabled, visual fog is greatly increased.