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EffectsMenu

The player's in-game Effects Menu.

Effects (sometimes called Status Effects) are temporary or permanent conditions in Outward. Some Effects apply only to the player, while others can apply to Enemies as well. Use Food, Potions, Skills or Equipment to gain, inflict, or remove effects.

Buildup

Buildup is an aspect of on-hit effects, most commonly Hex and DoT effects inflicted by Weapons, Enemies and Skills.

In order for an Effect to be applied, it must reach 100% buildup. If the effect is applied again when the target is already inflicted, it will refresh the timer on the effect.

Each time the on-hit effect registers, the buildup from the source is added to the current total, until it reaches 100%. So for example a Weapon which has an effect with 60% buildup, it will takes two hits to apply. For a skill with 15% buildup, it would take 7 hits to apply.

All Buildup falls by 3% per second, so it would take 33 seconds to fall from 100% to 0% buildup.

Status Resistance

In The Three Brothers The Three Brothers DLC, items and effects can grant Status Resistance Status Effect Resistance. This resistance is to the Buildup (see above) of the Status Effect.

  • The stat reduces the build-up of status effects as a multiplier. That means that if you were inflicted with 50% Buildup of a Status Effect and you had 10% Status Resistance, it would reduce the Buildup to 45%.
  • For sources which do not have a buildup %, they will only be resisted if you have 100%+ resistance.
  • Items which grant 100% resistance to a specific status will always grant immunity to that status, even if you have negative global status resistance (for example, from Cruelty).

Positive Effects

Vital

IconNameDurationEffects
Bandages (Effect)40 seconds
Extreme Mana Recovery The Soroboreans30 seconds
Healing Water (Effect) The Three Brothers180 seconds
Health Recovery600 seconds
Mana Ratio Recovery600 seconds
  • +0.15% to 0.25% Mana Mana per second
Sparkling Water (Effect) The Three Brothers180 seconds
Stamina Recovery900 seconds
Water Effect180 seconds

Boon

IconNameDurationEffects
Blessed240 seconds
Cool240 seconds
Discipline240 seconds
Mist240 seconds
Possessed240 seconds
Rage240 seconds
Warm240 seconds

Buff

IconNameDurationEffects
Barrier (Effect) The Three Brothers180 seconds
Craze The Three Brothers240 secondsPer stack (1 to 5):
  • +5% all Damage dealt
  • -10% Impact resistance
Elatt's Barrier The Three Brothers2 hours
Elatt's Sanctuary The Three Brothers2 hours
Elemental Immunity15 seconds
Elemental Resistance240 seconds
Energized The Soroboreans300 seconds
Gaberry Wine300 seconds
Ghost of Rhythm The Three Brothers3 seconds
Immolate60 seconds
  • +30% Fire fire damage bonus
  • Take 0.5 Fire fire damage per second
Impact Resistance Up240 seconds
Impact Up240 seconds
Kill Streak The Three Brothers180 seconds
Mana Cost Reduction The Three Brothers240 seconds
Physical Attack Up240 seconds
Physical Attack Up (Food) The Three Brothers240 seconds
Protection (Effect) The Three Brothers180 seconds
Shimmer The Three Brothers180 seconds
  • +15% all Elemental Damage
Sky Rhythm The Three Brothers3 seconds
Speed Up240 seconds
Status Build up Resistance Up The Three Brothers60 seconds
Stealth Up240 seconds

Imbue

IconNameDurationEffects
Blood Bullet Imbue
  • Next shot deals Decay damage.
  • Pistol's damage is converted to Decay Decay
  • Damage multiplier: 0.8x
Decay Shield Imbue600 seconds
  • Decay Decay explosion on next blocked Melee attack
Divine Light Imbue180 seconds
  • Increases base damage by 25% as Lightning Lightning damage
  • Grants +6 flat Lightning Lightning damage.
  • Emits light
Ethereal Shield Imbue600 seconds
  • Ethereal Ethereal explosion on next blocked Melee attack
Fire Imbue90 seconds
  • Increases damage by 10% as Fire Fire damage
  • Grants +4 flat Fire Fire damage.
Fire Shield Imbue600 seconds
  • Fire Fire explosion on next blocked Melee attack
Frost Bullet Imbue
Frost Imbue90 seconds
  • Increases damage by 10% as Frost Frost damage
  • Grants +5 flat Frost Frost damage.
Frost Shield Imbue600 seconds
  • Frost Frost explosion on next blocked Melee attack
Greater Decay Imbue180 seconds
  • Increases damage by 20% as Decay Decay damage
  • Grants +15 flat Decay damage.
Greater Ethereal Imbue180 seconds
  • Increases base damage by 10% as Ethereal Ethereal damage
  • Grants +15 flat Ethereal damage.
Greater Fire Imbue180 seconds
  • Increases damage by 10% as Fire Fire damage
  • Grants +12 flat Fire Fire damage.
  • Inflicts Burning (40%)
Greater Frost Imbue180 seconds
  • Increases damage by 10% as Frost Frost damage
  • Grants +15 flat Frost Frost damage.
  • Inflicts Slow Down (40%)
Greater Lightning Imbue180 seconds
  • Increases damage by 10% as Lightning Lightning damage
  • Grants +15 flat Lightning Lightning damage.
Greater Poison Imbue180 seconds
Infuse Blood (Imbue) The Three Brothers180 seconds
Infuse Mana (Imbue) The Three Brothers180 seconds
  • Increases damage by 25% as Ethereal Ethereal damage
  • Grants +10 flat Ethereal Ethereal damage.
Lightning Imbue90 seconds
  • Increases damage by 10% as Lightning Lightning damage
  • Grants +5 flat Lightning Lightning damage.
Lightning Shield Imbue600 seconds
  • Lightning Lightning explosion on next blocked Melee attack
Mystic Fire Imbue180 seconds
  • Increases damage by 25% as Fire Fire damage
  • Grants +7 flat Fire Fire damage.
  • Inflicts Burning (49%)
Mystic Frost Imbue180 seconds
  • Increases damage by 25% as Frost Frost damage
  • Grants +10 flat Frost Frost damage.
  • Inflicts Slow Down (49%)
Poison Imbue90 seconds
Shatter Bullet Imbue
Wind Imbue180 seconds

Weather

IconNameDurationEffects
Cold Weather Def Up240 seconds
Hot Weather Defense240 seconds
Weather Defense600 seconds
Wet8 Seconds

Sleep

IconNameDurationEffects
Sleep: Calygrey Bone Cage The Three Brothers2400 seconds (40 minutes)
Sleep: Camo Tent2400 seconds (40 minutes)
Sleep: Corruption Totemic Lodge The Three Brothers2400 seconds (40 minutes)
Sleep: Ethereal Totemic Lodge The Three Brothers2400 seconds (40 minutes)
Sleep: Fire Totemic Lodge The Three Brothers2400 seconds (40 minutes)
Sleep: Fur Tent2400 seconds (40 minutes)
Sleep: Ice Totemic Lodge The Three Brothers2400 seconds (40 minutes)
Sleep: Lightning Totemic Lodge The Three Brothers2400 seconds (40 minutes)
Sleep: Luxury Tent2400 seconds (40 minutes)
Sleep: Mage Tent2400 seconds (40 minutes)
Sleep: Plant Tent2400 seconds (40 minutes)
Sleep: Scourge Cocoon The Soroboreans2400 seconds (40 minutes)
Sleep: Simple Tent2400 seconds (40 minutes)
Sleep: Berg2400 seconds (40 minutes)
Sleep: Cierzo2400 seconds (40 minutes)
Sleep: City Hall The Three Brothers2400 seconds (40 minutes)
Sleep: Embassy The Three Brothers2400 seconds (40 minutes)
Sleep: Giants The Three Brothers2400 seconds (40 minutes)
Sleep: Harmattan The Soroboreans2400 seconds (40 minutes)
  • 10% to 20% reduced Stamina costs
  • 5% to 10% Decay Decay resistance bonus
Sleep: Levant2400 seconds (40 minutes)
Sleep: Monsoon2400 seconds (40 minutes)
Sleep: New Sirocco The Three Brothers2400 seconds (40 minutes)

Other Positive

IconNameDurationEffects
Alert The Soroboreans240 secondsPer stack (1 to 4):
Blood Leech The Soroboreans120 seconds
Corruption Recovery The Soroboreans300 seconds
Corruption Resistance The Soroboreans300 seconds
Force Bubble4 seconds
  • Immune to all normal Damage (except for Raw Raw, falling damage, Bleeding and Diseases)
  • -50% Impact Resistance
Gift of Blood The Soroboreans60 seconds
Gift of Blood Ally The Soroboreans10 seconds
Prime The Soroboreans180 seconds
  • Instantly resets the cooldown of the next skill used in the next 3 minutes
Unerring Read The Soroboreans20 seconds
  • Cancels the next hit received in the next 20 seconds

Negative Effects

Hex

IconNameDurationEffects
Chill240 seconds
Confusion240 seconds
Curse240 seconds
Doomed240 seconds
Haunted240 seconds
Pain240 seconds
Scorched240 seconds

Debuff

IconNameDurationEffects
Aetherbomb The Three Brothers15 seconds
  • After 15 seconds, deals severe ethereal damage.
Breathless The Three Brothers30 seconds
Crippled10 seconds
Despirited The Three Brothers600 seconds
  • -50% Cooldown reduction (increases cooldowns)
Dizzy60 seconds
Drawback The Three Brothers15 seconds
  • All Resistances -50%.
Elemental Vulnerability240 seconds
Full Petrification The Three Brothersn/a
  • Counts as if you've been Defeated. Can be revived by an ally to revert back to Mild Petrification.
Hampered The Three Brothers6 seconds
  • Reduces movement speed to 0% and cannot perform dodges.
Mild Petrification The Three Brothers
  • -0.1 Attack Speed Attack Speed
  • -20% Movement Movement Speed
Panic The Three Brothers10 seconds
  • Removes Physical, Elemental and impact resistances.
Sapped The Soroboreans60 seconds
  • -40% All Non-Physical Damage dealt
Slow Down90 seconds
Status Build up Resistance Down The Three Brothers120 seconds
Weaken The Soroboreans60 seconds

DoT

IconNameDurationEffects
Blaze The Three Brothers30 seconds
  • 1.25 Fire damage every 0.25 seconds (5 Fire per second)
  • Leaves fire spots which deal 1.5 Fire damage and inflict Burning every 0.5 seconds
Bleeding120 seconds
  • On Player: -0.5% Health health per sec
  • On Enemies: -0.29% Health health per sec
Burning40 seconds
  • On Player: 2 Fire damage per sec
  • On Enemies: 3 Fire damage per sec
Extreme Bleeding120 seconds
  • On Player: -1% Health health per sec
  • On Enemies: -0.41% Health health per sec
Extreme Poison90 seconds
  • On Player: 3 Decay damage per sec
  • On Enemies: 4 Decay damage per sec
Holy Blaze The Three Brothers30 seconds
  • 6 Lightning damage per second
Marsh High Poison2 seconds
  • 5 Decay damage per second
Marsh Poison20 seconds
  • 1 Decay damage per second
Plague The Three Brothers90 seconds
  • 4 Decay damage per second. Contagious.
Poisoned90 seconds
  • On Player: 1 Decay damage per sec
  • On Enemies: 1.5 Decay damage per sec
Sulphur Poisoning20 seconds
  • 1 Decay damage per second

Disease

IconNameDurationEffects
Ambraine Withdrawal The Three Brothers
  • -5% Stamina regeneration
  • -25% Status Resistance
Cold
  • Reduces Stamina Stamina regeneration by 15% to 30%
  • Chance to cough, interrupting and preventing the player from performing actions
Hive Infestation
  • Status Effect Resistance -15% to -30%
  • Health burn rate +100% to 200%
  • Stamina burn rate +100% to 200%
Indigestion
  • 40% to 80% chance to be sick when eating, nullifying the food's effects.
Infection
  • Lose 3% to 10% Health Health per minute
  • Eating restores -15% to -30% less Hunger
Leywilt
Meeka Fever
  • Weather protection -10 to -15
  • Thirst deplete rate +100% to +200%
The Hunch
  • Physical damage bonus -15%
  • Physical resistance bonus 0 to -15%

    Needs

    IconNameDurationEffects
    Needs: Cold
    Needs: Hot
    Needs: Hungry
    Needs: Thirsty
    Needs: Tired
    • -15% to -30% Stamina Stamina regeneration rate
    • +0.2 to 0.3 Mana Mana per second

    Corruption

    IconNameDurationEffects
    Corrupted The SoroboreansPositive:Negative:
    Defiled The SoroboreansPositive:Negative:
    • Hunger rate +100%
    • Lightning Resistance -50%
    • Lightning Damage -50%
    • Attack Speed -10%
    • Physical Resistance -30%
    • Impact Resistance -30%
    • Chance for Corruption Spirit to spawn
    Tainted The Soroboreans

    Weight

    IconNameDurationEffects
    Bag Overweight
    • Reduced Movement Speed
    • Immobility
    Pouch Overweight

    Other Negative

    IconNameDurationEffects
    Blood Leech Victim The Soroboreans120 seconds
    Life Drain
    • -30% to -90% Health Maximum Health

    See Also

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