Depending on the player's Corruption level (from 0 to 100%), they will receive a different Effect.
Between 0% and 25% Corruption, players are Pure and have receive no effects.
Tainted is received when between 26% and 50% Corruption. It carries only negative effects.
Corrupted is received when between 51% and 75% Corruption, and brings some positive effects as well as increased negative effects.
Defiled is received when between 76% and 99% Corruption. It has strong positive and negative effects.
Reaching 100% Corruption will:
- Deal 45 Raw damage to the player, and inflict Doomed, Haunted and Extreme Poison
- Deal 45 Physical and 30 Impact damage in an AoE explosion (also damages the player and nearby Allies)
- Lowers Corruption to 90% (Defiled)
Players can increase their Corruption level in a number of ways:
- Standing in Corrupted zones, indicated by a green smoke effect rising from the bottom of your screen. Only found in Antique Plateau
- Being attacked by The Scourge, Wendigos, and other corrupted enemies
- As well as:
|Blood Leech||Flat||3%||–||On performing skill combination with Dagger Slash|
|Gift of Blood||Flat||3%||–||–|
|Gift of Blood Ally||Flat||6%||–||On performing skill|
|Scourge Cocoon||Flat||10%||–||Sleeping in the tent raises corruption by 10%, regardless of time spent sleeping.|
|Grilled Nightmare Mushroom||Flat||1%||–||–|
|Elite Sublime Shell||Flat||1%||–||–|
|Corruption Recovery||Restore||-0.1% per second||5 minutes||–|
|Cleanse||Restore||-30%||–||Requires 50% corruption to cast.|
Corrutpion Resistance is an effect gained from certain equipment and effects.
|Corruption Resistance||Flat||20% to 50%||5 minutes||–|
|Elatt's Sanctity||Flat||10% to 20%||–||–|
|Filter||Flat||5% to 10%||–||–|
|Spirit of Monsoon||Flat||15%||–||–|
|Horror Armor||28% |
|Horror Greaves||20% |
|Horror Helm||20% |
|Wolf Medic Boots||13% ||9%||1||–||2%||-5%||5%||-2%||300||8.0||Recover +0.05 Health per second|
|Boozu Hide Backpack||10%||75||∞||2.0||No dodge interference||2|
Corruption is a prominent part of the Lore of Outward.
|“||A form of decaying negative life energy that is often released when something passes from one life to the next. The more negative emotion contained in the being's soul when it passes, the more the corruption will cling to the area where it is released, and the longer it will take to vanish.
In some cases, too large of a glut of Corruption can take on a life of its own and grow rather than decay.
|~ Aegix Drakan (Writer, Nine Dots)|
|“||The only relieving news is that the Corruption here runs deep enough that the ghosts are able to feed off it. They do not appear to be compelled to hunt for fresh life to siphon, so the Chersonese region should remain safe from ghostly hunting parties.||„|
|~ Soeran, in a letter to Cardinal Bourlamaque|
|“||Alright alright! There was a lot of blood spilled in the old fort. The victims jus' couldn't go to the afterlife. It caused a lot of Corruption to spill out, you know? I gave those victims a home here, where they can live the lives that were stolen from them. There's an ancestral altar they can tether their memories too, so they can remember who they were when they were alive.
Then, those living people out there started stringing up dying people as tribute and my ghost pals stopped feedin' on the Corruption, preferring fresh tasty dying life.
But using Corruption as food is like milking a deer. If you don't milk it often enough, it'll just build up until you have a major problem. The Corruption has burst all over the Altar now, and it's destroying the memories we've stored within.
If it's not dealt with, those ghosts will lose what little humanity they have left! Then they'll just devour everything around, including the living who've been feeding them so nicely.
|~ Myriade (during A Myriad of Bones)|