This article is about the Faction. For Cabal Hermit Skills, a learnable type of magic, see Cabal Hermit. |
The Cabal of Wind | |
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Faction Data | |
Faction HQ |
None |
Leader |
None |
Locations |
Hermit's House |
Notable members |
Adalbert the Hermit Agatha |
Related |
Cabal Hermit |
The Cabal of Wind is an ancient religion, faction, and branch of Skills in Outward.
Lore[]
“ | The former dominant religion in Aurai, worshipping what was known as the Five Winds. Their power has faded dramatically ever since the Scourge struck Aurai, as the capricious and unreliable nature of the Five Winds proved to be of little help against the hordes of monsters that the Scourge unleashed. Many of their temples and Totems lie in ruins now, unattended to. Still, some people, like the Hermit in the Chersonese still cling to the old ways, nurturing others in the magic of the Wind. |
„ |
~ Aegix Drakan (Writer, Nine Dots) |
The Five Winds[]
The Five Winds which guide the Cabal are:
- Wind of Fury
- Wind of Kindness
- Wind of Reason
- Wind of Passion
- Inside Wind
Locations[]
Locations related to Cabal of Wind include:
- Hermit's House (Chersonese)
- Cabal of Wind Outpost (Abrassar)
- Cabal of Wind Temple (Enmerkar Forest)
- Altars (or Totems), see this article for a list of Altar locations
Members[]
- Adalbert the Hermit
- Agatha
- Balira (former)
- While they do not seem to actively practice the Cabal of Wind to the degree that Adalbert does, The Sand Corsairs (Old Levant) still worship the Cabal of Wind, due to the fact that they do not recognize Elatt as a true God, and disagree with his decision to allow the Heroic Kingdom to rule the desert.