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EffectsMenu

The player's in-game Effects Menu.

Effects (sometimes called Status Effects) are temporary or permanent conditions in Outward. Some Effects apply only to the player, while others can apply to Enemies as well. Use Food, Potions, Skills or Equipment to gain, inflict, or remove effects.

Buildup

Buildup is an aspect of on-hit effects, most commonly Hex and DoT effects inflicted by Weapons, Enemies and Skills.

In order for an Effect to be applied, it must reach 100% buildup. If the effect is applied again when the target is already inflicted, it will refresh the timer on the effect.

Each time the on-hit effect registers, the buildup from the source is added to the current total, until it reaches 100%. So for example a Weapon which has an effect with 60% buildup, it will takes two hits to apply. For a skill with 15% buildup, it would take 7 hits to apply.

All Buildup falls by 3% per second, so it would take 33 seconds to fall from 100% to 0% buildup.

Status Resistance

In The Three Brothers The Three Brothers DLC, items and effects can grant Status Resistance Status Effect Resistance. This resistance is to the Buildup (see above) of the Status Effect.

  • The stat reduces the build-up of status effects as a multiplier. That means that if you were inflicted with 50% Buildup of a Status Effect and you had 10% Status Resistance, it would reduce the Buildup to 45%.
  • For sources which do not have a buildup %, they will only be resisted if you have 100%+ resistance.
  • Items which grant 100% resistance to a specific status will always grant immunity to that status, even if you have negative global status resistance (for example, from Cruelty).

Positive Effects

Vital

IconNameDurationEffects
Bandagesrecovery
Bandages (Effect)40 seconds
Extreme Mana Recovery
Extreme Mana Recovery The Soroboreans30 seconds
Healing Water (Effect)
Healing Water (Effect) The Three Brothers180 seconds
Healthrecovery
Health Recovery600 seconds
Manarecovery
Mana Ratio Recovery600 seconds
  • +0.15% to 0.25% Mana Mana per second
Sparkling Water (Effect)
Sparkling Water (Effect) The Three Brothers180 seconds
StaminaRecovery
Stamina Recovery900 seconds
WaterEffect
Water Effect180 seconds

Boon

IconNameDurationEffects
Blessed
Blessed240 seconds
CoolBoon
Cool240 seconds
DisciplineIcon
Discipline240 seconds
Mist
Mist240 seconds
Possessed
Possessed240 seconds
Rage
Rage240 seconds
Warm
Warm240 seconds

Buff

IconNameDurationEffects
Barrier
Barrier (Effect) The Three Brothers180 seconds
Craze 1
Craze The Three Brothers240 secondsPer stack (1 to 5):
  • +5% all Damage dealt
  • -10% Impact Impact resistance
Elatt's Barrier
Elatt's Barrier The Three Brothers2 hours
Elatt's Sanctuary
Elatt's Sanctuary The Three Brothers2 hours
Elemental Immunity
Elemental Immunity15 seconds
ElementalResistanceIcon
Elemental Resistance240 seconds
Energized
Energized The Soroboreans300 seconds
Gaberry Wine Effect
Gaberry Wine300 seconds
Ghost of Rhythm
Ghost of Rhythm The Three Brothers3 seconds
Immolate
Immolate60 seconds
  • +30% Fire fire damage bonus
  • Take 0.5 Fire fire damage per second
ImpactResistIcon
Impact Resistance Up240 seconds
ImpactUpIcon
Impact Up240 seconds
Kill Streak
Kill Streak The Three Brothers180 seconds
Mana Ratio Recovery
Mana Cost Reduction The Three Brothers240 seconds
PhysicalAttackUp
Physical Attack Up240 seconds
PhysicalAttackUp
Physical Attack Up (Food) The Three Brothers240 seconds
Protection (Effect)
Protection (Effect) The Three Brothers180 seconds
Shimmer
Shimmer The Three Brothers180 seconds
  • +15% all Elemental Damage
Sky Rhythm
Sky Rhythm The Three Brothers3 seconds
SpeedUp
Speed Up240 seconds
Status Build up Resistance Up
Status Build up Resistance Up The Three Brothers60 seconds
StealthUp
Stealth Up240 seconds

Imbue

IconNameDurationEffects
BloodgBulletImbue
Blood Bullet Imbue
  • Next shot deals Decay damage.
  • Pistol's damage is converted to Decay Decay
  • Damage multiplier: 0.8x
DecayShieldImbue
Decay Shield Imbue600 seconds
  • Decay Decay explosion on next blocked Melee attack
ImbueWeaponLight
Divine Light Imbue180 seconds
  • Increases base damage by 25% as Lightning Lightning damage
  • Grants +6 flat Lightning Lightning damage.
  • Emits light
EtherealShieldImbue
Ethereal Shield Imbue600 seconds
  • Ethereal Ethereal explosion on next blocked Melee attack
FireImbue
Fire Imbue90 seconds
  • Increases damage by 10% as Fire Fire damage
  • Grants +4 flat Fire Fire damage.
FireShieldImbue
Fire Shield Imbue600 seconds
  • Fire Fire explosion on next blocked Melee attack
FrostBulletImbue
Frost Bullet Imbue
FrostImbue
Frost Imbue90 seconds
  • Increases damage by 10% as Frost Frost damage
  • Grants +5 flat Frost Frost damage.
FrostShieldImbue
Frost Shield Imbue600 seconds
  • Frost Frost explosion on next blocked Melee attack
PoisonImbue
Greater Decay Imbue180 seconds
  • Increases damage by 20% as Decay Decay damage
  • Grants +15 flat Decay damage.
EtherealImbue
Greater Ethereal Imbue180 seconds
  • Increases base damage by 10% as Ethereal Ethereal damage
  • Grants +15 flat Ethereal damage.
FireImbue
Greater Fire Imbue180 seconds
  • Increases damage by 10% as Fire Fire damage
  • Grants +12 flat Fire Fire damage.
  • Inflicts Burning (40%)
FrostImbue
Greater Frost Imbue180 seconds
  • Increases damage by 10% as Frost Frost damage
  • Grants +15 flat Frost Frost damage.
  • Inflicts Slow Down (40%)
LightningImbue
Greater Lightning Imbue180 seconds
  • Increases damage by 10% as Lightning Lightning damage
  • Grants +15 flat Lightning Lightning damage.
PoisonImbue
Greater Poison Imbue180 seconds
Infuse Blood (Imbue)
Infuse Blood (Imbue) The Three Brothers180 seconds
Infuse Mana (Imbue)
Infuse Mana (Imbue) The Three Brothers180 seconds
  • Increases damage by 25% as Ethereal Ethereal damage
  • Grants +10 flat Ethereal Ethereal damage.
LightningImbue
Lightning Imbue90 seconds
  • Increases damage by 10% as Lightning Lightning damage
  • Grants +5 flat Lightning Lightning damage.
LightningShieldImbue
Lightning Shield Imbue600 seconds
  • Lightning Lightning explosion on next blocked Melee attack
FireImbue
Mystic Fire Imbue180 seconds
  • Increases damage by 25% as Fire Fire damage
  • Grants +7 flat Fire Fire damage.
  • Inflicts Burning (49%)
FrostImbue
Mystic Frost Imbue180 seconds
  • Increases damage by 25% as Frost Frost damage
  • Grants +10 flat Frost Frost damage.
  • Inflicts Slow Down (49%)
PoisonImbue
Poison Imbue90 seconds
ShatterBulletImbue
Shatter Bullet Imbue
WindImbue
Wind Imbue180 seconds

Weather

IconNameDurationEffects
ColdDefUp
Cold Weather Def Up240 seconds
HotDefUp
Hot Weather Defense240 seconds
WeatherDefUp
Weather Defense600 seconds
Weticon
Wet8 Seconds

Sleep

IconNameDurationEffects
Sleep (Effect)
Sleep: Calygrey Bone Cage The Three Brothers2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Camo Tent2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Corruption Totemic Lodge The Three Brothers2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Ethereal Totemic Lodge The Three Brothers2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Fire Totemic Lodge The Three Brothers2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Fur Tent2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Ice Totemic Lodge The Three Brothers2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Lightning Totemic Lodge The Three Brothers2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Luxury Tent2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Mage Tent2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Plant Tent2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Scourge Cocoon The Soroboreans2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Simple Tent2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Berg2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Cierzo2400 seconds (40 minutes)
Sleep (Effect)
Sleep: City Hall The Three Brothers2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Embassy The Three Brothers2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Giants The Three Brothers2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Harmattan The Soroboreans2400 seconds (40 minutes)
  • 10% to 20% reduced Stamina costs
  • 5% to 10% Decay Decay resistance bonus
Sleep (Effect)
Sleep: Levant2400 seconds (40 minutes)
Sleep (Effect)
Sleep: Monsoon2400 seconds (40 minutes)
Sleep (Effect)
Sleep: New Sirocco The Three Brothers2400 seconds (40 minutes)

Other Positive

IconNameDurationEffects
Alert
Alert The Soroboreans240 secondsPer stack (1 to 4):
Blood Leech
Blood Leech The Soroboreans120 seconds
Corruption Recovery
Corruption Recovery The Soroboreans300 seconds
Corruption Resistance
Corruption Resistance The Soroboreans300 seconds
ForceBubble
Force Bubble4 seconds
  • Immune to all normal Damage (except for Raw Raw, falling damage, Bleeding and Diseases)
  • -50% Impact Impact Resistance
Gift of Blood
Gift of Blood The Soroboreans60 seconds
Gift of Blood Ally
Gift of Blood Ally The Soroboreans10 seconds
Prime (Effect)
Prime The Soroboreans180 seconds
  • Instantly resets the cooldown of the next skill used in the next 3 minutes
Unerring Read (Effect)
Unerring Read The Soroboreans20 seconds
  • Cancels the next hit received in the next 20 seconds

Negative Effects

Hex

IconNameDurationEffects
Chill
Chill240 seconds
Confusion
Confusion240 seconds
Curse
Curse240 seconds
Doomed
Doomed240 seconds
Haunted
Haunted240 seconds
Pain
Pain240 seconds
Scorched
Scorched240 seconds

Debuff

IconNameDurationEffects
Aetherbomb
Aetherbomb The Three Brothers15 seconds
  • After 15 seconds, deals severe ethereal damage.
Breathless
Breathless The Three Brothers30 seconds
Crippled
Crippled10 seconds
Despirited
Despirited The Three Brothers600 seconds
  • -50% Cooldown reduction (increases cooldowns)
Confusion
Dizzy60 seconds
Drawback
Drawback The Three Brothers15 seconds
  • All Resistances -50%.
Elemental Vulnerability
Elemental Vulnerability240 seconds
Full Petrification
Full Petrification The Three Brothersn/a
  • Counts as if you've been Defeated. Can be revived by an ally to revert back to Mild Petrification.
Hampered
Hampered The Three Brothers6 seconds
  • Reduces movement speed to 0% and cannot perform dodges.
Mild Petrification
Mild Petrification The Three Brothers
  • -0.1 Attack Speed Attack Speed
  • -20% Movement Movement Speed
Panic
Panic The Three Brothers10 seconds
  • Removes Physical, Elemental and impact resistances.
Sapped
Sapped The Soroboreans60 seconds
  • -40% All Non-Physical Damage dealt
Slow Down
Slow Down90 seconds
Status Build up Resistance Down
Status Build up Resistance Down The Three Brothers120 seconds
Weaken
Weaken The Soroboreans60 seconds

DoT

IconNameDurationEffects
Blaze
Blaze The Three Brothers30 seconds
  • 1.25 Fire damage every 0.25 seconds (5 Fire per second)
  • Leaves fire spots which deal 1.5 Fire damage and inflict Burning every 0.5 seconds
Bleeding
Bleeding120 seconds
  • On Player: -0.5% Health health per sec
  • On Enemies: -0.29% Health health per sec
Burning
Burning40 seconds
  • On Player: 2 Fire damage per sec
  • On Enemies: 3 Fire damage per sec
ExtremeBleeding
Extreme Bleeding120 seconds
  • On Player: -1% Health health per sec
  • On Enemies: -0.41% Health health per sec
ExtremePoison
Extreme Poison90 seconds
  • On Player: 3 Decay damage per sec
  • On Enemies: 4 Decay damage per sec
Holy Blaze
Holy Blaze The Three Brothers30 seconds
  • 6 Lightning damage per second
PoisonIcon
Marsh High Poison2 seconds
  • 5 Decay damage per second
PoisonIcon
Marsh Poison20 seconds
  • 1 Decay damage per second
Plague
Plague The Three Brothers90 seconds
  • 4 Decay damage per second. Contagious.
PoisonIcon
Poisoned90 seconds
  • On Player: 1 Decay damage per sec
  • On Enemies: 1.5 Decay damage per sec
Poisoned
Sulphur Poisoning20 seconds
  • 1 Decay damage per second

Disease

IconNameDurationEffects
Ambraine Withdrawal
Ambraine Withdrawal The Three Brothers
  • -5% Stamina regeneration
  • -25% Status Resistance
ColdDisease
Cold
  • Reduces Stamina Stamina regeneration by 15% to 30%
  • Chance to cough, interrupting and preventing the player from performing actions
Hive Infestation 1
Hive Infestation
  • Status Effect Resistance -15% to -30%
  • Health burn rate +100% to 200%
  • Stamina burn rate +100% to 200%
IndigestionIcon
Indigestion
  • 40% to 80% chance to be sick when eating, nullifying the food's effects.
InfectionIcon
Infection
  • Lose 3% to 10% Health Health per minute
  • Eating restores -15% to -30% less Hunger
Leywilt 1
Leywilt
Meeka Fever 1
Meeka Fever
  • Weather protection -10 to -15
  • Thirst deplete rate +100% to +200%
The Hunch 1
The Hunch
  • Physical damage bonus -15%
  • Physical resistance bonus 0 to -15%

    Needs

    IconNameDurationEffects
    NeedsCold
    Needs: Cold
    Hot
    Needs: Hot
    NeedsHungry
    Needs: Hungry
    NeedsThirsty
    Needs: Thirsty
    Tired
    Needs: Tired
    • -15% to -30% Stamina Stamina regeneration rate
    • +0.2 to 0.3 Mana Mana per second

    Corruption

    IconNameDurationEffects
    Corrupted
    Corrupted The SoroboreansPositive:Negative:
    Defiled
    Defiled The SoroboreansPositive:Negative:
    • Hunger rate +100%
    • Lightning Resistance -50%
    • Lightning Damage -50%
    • Attack Speed -10%
    • Physical Resistance -30%
    • Impact Resistance -30%
    • Chance for Corruption Spirit to spawn
    Tainted
    Tainted The Soroboreans

    Weight

    IconNameDurationEffects
    BagOverweight
    Bag Overweight
    • Reduced Movement Speed
    • Immobility
    PouchOverweight
    Pouch Overweight

    Other Negative

    IconNameDurationEffects
    Blood Leech Victim
    Blood Leech Victim The Soroboreans120 seconds
    LifeDrain
    Life Drain
    • -30% to -90% Health Maximum Health

    See Also

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