Each Blood Altar can only be used once per play-through, so players can create a total of 4 different Vampiric Weapons per character save (although, one can make Vampiric Weapons as a guest in Co-op too).
The Blood Altars require a weapon with a Thirst (Enchantment) on it, which has sufficiently damaged enough enemies to reach the "Quenched" status on the enchantment. The weapon can then be placed inside the altar and transmuted into the corresponding Vampiric Weapon.
The required damage dealt with a Thirst weapon depends on the weapon type:
- Dagger: 12,000 damage
- Bow: 15,000 damage
- Any other: 17,500 damage
Blood Altars can be found in the exterior region of Antique Plateau, in the four corners of the region. Each Altar is generally guarded by some aggressive enemies.
- One is north-west of the Isolated Windmill marker (north-east)
- One is east of the Ancient Turbine marker (south-east)
- One is north-west of the Abandoned Fortress marker (south-west)
- One is by the Ancient Bunker marker (north-west)
|Vampiric Axe||38 ||24||0.9||275||4.0||Leeches health on hit||1H Axe|
|Vampiric Bow||48 ||18||1.0||250||3.0||Leeches health on hit||Bow|
|Vampiric Dagger||40 ||38||1.0||200||1.0||Leeches health on hit||Dagger|
|Vampiric Greataxe||52 ||36||0.9||350||6.0||Leeches health on hit||2H Axe|
|Vampiric Greatmace||48 ||45||0.9||400||7.0||Leeches health on hit||2H Mace|
|Vampiric Greatsword||50 ||39||0.9||300||6.0||Leeches health on hit||2H Sword|
|Vampiric Halberd||44 ||41||0.9||325||6.0||Leeches health on hit||Halberd|
|Vampiric Knuckles||34 ||18||0.9||225||3.0||Leeches health on hit||2H Gauntlet|
|Vampiric Mace||46 ||38||0.9||350||5.0||Leeches health on hit||1H Mace|
|Vampiric Spear||46 ||26||0.9||250||5.0||Leeches health on hit||Spear|
|Vampiric Sword||36 ||23||0.9||225||4.0||Leeches health on hit||1H Sword|