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+ | {{DisambigMsg|the common Bandits in [[Chersonese]] and [[Enmerkar Forest]]|a list of all bandits|:Category:Bandits}} |
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{{Enemy |
{{Enemy |
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| name = Bandit |
| name = Bandit |
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− | | image = Bandit |
+ | | image = Bandit.png |
− | | size = |
+ | | size = 300px |
− | | class = [[ |
+ | | class = [[:Category:Bandits|Bandit]] |
| type = Normal |
| type = Normal |
||
| locations = [[Chersonese]]<br>[[Montcalm Clan Fort]]<br>[[Ancestor’s Resting Place]]<br>[[Enmerkar Forest]] |
| locations = [[Chersonese]]<br>[[Montcalm Clan Fort]]<br>[[Ancestor’s Resting Place]]<br>[[Enmerkar Forest]] |
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− | |||
| health = 90 |
| health = 90 |
||
− | | impactResistance = |
+ | | impactResistance = 19 |
| protection = |
| protection = |
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| physResist = 15 |
| physResist = 15 |
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| frostResist = |
| frostResist = |
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| fireResist = |
| fireResist = |
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+ | | StatusImmunity = |
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− | |||
− | | |
+ | | BaseDamage = 12 {{phys}} or 16 {{phys}} |
− | | |
+ | | BaseImpact = 12 or 14 |
− | | baseType2 = |
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− | | baseDamage2 = |
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− | | baseImpact = |
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| inflicts = |
| inflicts = |
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⚫ | |||
− | |||
− | | objectid = |
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⚫ | |||
}} |
}} |
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⚫ | |||
− | |||
⚫ | |||
== Description == |
== Description == |
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− | There are many types of '''Bandits''' in Outward, this page refers specifically to the standard Bandits found in [[Chersonese]] and [[Enmerkar Forest]]. |
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− | |||
These enemies can be equipped with either: |
These enemies can be equipped with either: |
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* A [[Machete]] (12 {{phys}}), [[Looter Mask]], [[Looter Armor]] and [[Scavenger Boots]] |
* A [[Machete]] (12 {{phys}}), [[Looter Mask]], [[Looter Armor]] and [[Scavenger Boots]] |
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* A [[Worn Guisarme]] (16 {{phys}}), [[Makeshift Leather Hat]], [[Looter Armor]] and [[Makeshift Leather Boots]] |
* A [[Worn Guisarme]] (16 {{phys}}), [[Makeshift Leather Hat]], [[Looter Armor]] and [[Makeshift Leather Boots]] |
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+ | * Uncommonly with other weapons such as [[Brutal Greataxe]] and [[Iron Mace]], in [[Ambush|Ambush scenarios]] and quests |
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+ | |||
+ | == Combat & Tactics == |
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+ | Bandits make use of [[Physical]] {{phys}} damage weapons, and are vulnerable to [[Decay]] {{decay}} damage. |
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== Drop Table == |
== Drop Table == |
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+ | {{DropTable | Title = Guaranteed Weapons | Type = Enemy |
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⚫ | |||
⚫ | |||
+ | |Brutal Greataxe |1|1|-1 |
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+ | |Iron Mace |1|1|-1 |
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⚫ | |||
+ | Note: {{PAGENAME}} will only drop Weapons which they have equipped. |
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+ | {{DT_BanditMelee_Chersonese_Low}} |
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− | {| class="wikitable sortable" |
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− | |- |
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− | ! Drops |
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− | ! Min Qty. |
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− | ! Max Qty. |
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− | ! Chance |
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− | |- |
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⚫ | |||
− | |0 |
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− | |1 |
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− | |100.00% |
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− | |- |
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⚫ | |||
− | | 0 |
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− | | 1 |
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− | | 100.00% |
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− | |- |
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− | |[[Arrow]] |
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− | | 5 |
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− | | 10 |
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− | | 100.00% |
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− | |- |
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− | |[[Bandages]] |
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− | |1 |
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− | |2 |
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− | |5.59% |
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− | |- |
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− | |[[Linen Cloth]] |
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− | |1 |
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− | |6 |
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− | |16.76% |
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− | |- |
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− | |[[Travel Ration]] |
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− | |1 |
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− | |2 |
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− | |11.17% |
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− | |- |
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− | |[[Waterskin]] |
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− | |1 |
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− | |2 |
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− | |1.12% |
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− | |- |
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− | |[[Jerky]] |
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− | |1 |
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− | |2 |
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− | |8.38% |
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− | |- |
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− | |[[Dry Mushroom Bar]] |
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− | |1 |
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− | |2 |
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− | |8.38% |
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− | |- |
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− | |[[Bread]] |
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− | |1 |
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− | |2 |
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− | |8.38% |
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− | |- |
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− | |[[Salt]] |
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− | |1 |
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− | |2 |
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− | |8.38% |
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− | |- |
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− | |[[Antidote]] |
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− | |1 |
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− | |2 |
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− | |4.47% |
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− | |- |
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− | |[[Scavenger Mask]] |
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− | |1 |
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− | |2 |
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− | |1.68% |
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− | |- |
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− | |[[Scavenger Boots]] |
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− | |1 |
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− | |2 |
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− | |1.68% |
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− | |- |
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− | |[[Looter Mask]] |
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− | |1 |
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− | |2 |
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− | |1.68% |
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− | |- |
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− | |[[Looter Armor]] |
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− | |1 |
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− | |2 |
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− | |1.68% |
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− | |- |
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− | |[[Tripwire Trap]] |
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− | |1 |
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− | |2 |
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− | |4.47% |
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− | |- |
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− | |[[Spikes – Iron]] |
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− | |1 |
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− | |2 |
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− | |4.47% |
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− | |- |
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− | |[[Silver]] |
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− | |3 |
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− | |10 |
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− | |11.17% |
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⚫ | |||
− | |||
⚫ | |||
− | |||
⚫ | |||
== Gallery == |
== Gallery == |
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<!-- if you have any screenshots of this enemy or related to it, please share them here. Simply put filename in separate lines between tags. No need for [[File:...]] --> |
<!-- if you have any screenshots of this enemy or related to it, please share them here. Simply put filename in separate lines between tags. No need for [[File:...]] --> |
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<gallery> |
<gallery> |
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+ | Bandit - NewBanditEquip StandardBasic1 E.png | The Machete variant |
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Bandit_-_NewBanditEquip_StandardBasic2_E.png | The Worn Guisarme variant |
Bandit_-_NewBanditEquip_StandardBasic2_E.png | The Worn Guisarme variant |
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</gallery> |
</gallery> |
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+ | |||
⚫ | |||
⚫ | |||
+ | * [[:Category:Bandits|Bandit enemies]] |
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[[Category:Enemies]] [[Category:Bandits]] |
[[Category:Enemies]] [[Category:Bandits]] |
Revision as of 09:52, 20 June 2020
This article is about the common Bandits in Chersonese and Enmerkar Forest. For a list of all bandits, see Category:Bandits. |
Bandit | |
---|---|
Enemy Data | |
Class |
Bandit |
Type |
Normal |
Defensive Stats | |
Health |
90 |
Impact Res. |
19% |
Damage Resist |
|
Attack Stats | |
Damage |
12 or 16 |
Impact |
12 or 14 |
Locations | |
Found At |
Chersonese Montcalm Clan Fort Ancestor’s Resting Place Enmerkar Forest |
Bandits are a common human enemy in Outward, found in the Chersonese and Enmerkar Forest regions.
Description
These enemies can be equipped with either:
- A Machete (12 ), Looter Mask, Looter Armor and Scavenger Boots
- A Worn Guisarme (16 ), Makeshift Leather Hat, Looter Armor and Makeshift Leather Boots
- Uncommonly with other weapons such as Brutal Greataxe and Iron Mace, in Ambush scenarios and quests
Combat & Tactics
Bandits make use of Physical damage weapons, and are vulnerable to Decay damage.
Drop Table
Guaranteed Weapons
Items |
---|
Machete (1) |
Worn Guisarme (1) |
Brutal Greataxe (1) |
Iron Mace (1) |
Note: Bandit will only drop Weapons which they have equipped.
Drop Table 1
This drop table will be rolled 2 times.
Items | Chance * |
---|---|
Bandages (1) | 6.21% (12%) |
Linen Cloth (1-3) | 18.63% (34%) |
Travel Ration (1) | 12.42% (23%) |
Waterskin (1) | 1.24% (2%) |
Jerky (1) | 9.32% (18%) |
Dry Mushroom Bar (1) | 9.32% (18%) |
Bread (1) | 9.32% (18%) |
Salt (1) | 9.32% (18%) |
Antidote (1) | 4.97% (10%) |
Looter Mask (1) | 1.86% (4%) |
Looter Armor (1) | 1.86% (4%) |
Tripwire Trap (1) | 3.11% (6%) |
Spikes – Iron (1) | 3.11% (6%) |
Silver (3-5) | 9.32% (18%) |
* The second number indicates the total chance of receiving the drop at least once, from 2 rolls.