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* A [[Machete]] (12 {{phys}}), [[Looter Mask]], [[Looter Armor]] and [[Scavenger Boots]] |
* A [[Machete]] (12 {{phys}}), [[Looter Mask]], [[Looter Armor]] and [[Scavenger Boots]] |
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* A [[Worn Guisarme]] (16 {{phys}}), [[Makeshift Leather Hat]], [[Looter Armor]] and [[Makeshift Leather Boots]] |
* A [[Worn Guisarme]] (16 {{phys}}), [[Makeshift Leather Hat]], [[Looter Armor]] and [[Makeshift Leather Boots]] |
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− | * Uncommonly with other weapons such as [[Brutal Greataxe]] and [[Iron Mace]], in [[Ambush|Ambush scenarios]] and |
+ | * Uncommonly with other weapons such as [[Brutal Greataxe]] and [[Iron Mace]], in [[Ambush|Ambush scenarios]] and quests |
== Combat & Tactics == |
== Combat & Tactics == |
Revision as of 08:00, 11 December 2019
This article is about the common Bandits in Chersonese and Enmerkar Forest. For a list of all bandits, see Category:Bandits. |
Bandit | |
---|---|
Enemy Data | |
Class |
Bandit |
Type |
Normal |
Defensive Stats | |
Health |
90 |
Impact Res. |
25% |
Damage Resist |
|
Attack Stats | |
Damage |
12 OR 16 |
Impact |
12 OR 14 |
Locations | |
Found At |
Chersonese Montcalm Clan Fort Ancestor’s Resting Place Enmerkar Forest |
Bandits are a common human enemy in Outward, found in the Chersonese and Enmerkar Forest regions.
Description
These enemies can be equipped with either:
- A Machete (12 ), Looter Mask, Looter Armor and Scavenger Boots
- A Worn Guisarme (16 ), Makeshift Leather Hat, Looter Armor and Makeshift Leather Boots
- Uncommonly with other weapons such as Brutal Greataxe and Iron Mace, in Ambush scenarios and quests
Combat & Tactics
Bandits make use of Physical damage weapons, and are vulnerable to Decay damage.
Drop Table
Bandit is guaranteed to drop their Weapon and/or Shield on death.
Drop Table 1
This drop table will be rolled 2 times.
Items | Chance * |
---|---|
Bandages (1) | 6.21% (12%) |
Linen Cloth (1-3) | 18.63% (34%) |
Travel Ration (1) | 12.42% (23%) |
Waterskin (1) | 1.24% (2%) |
Jerky (1) | 9.32% (18%) |
Dry Mushroom Bar (1) | 9.32% (18%) |
Bread (1) | 9.32% (18%) |
Salt (1) | 9.32% (18%) |
Antidote (1) | 4.97% (10%) |
Looter Mask (1) | 1.86% (4%) |
Looter Armor (1) | 1.86% (4%) |
Tripwire Trap (1) | 3.11% (6%) |
Spikes – Iron (1) | 3.11% (6%) |
Silver (3-5) | 9.32% (18%) |
* The second number indicates the total chance of receiving the drop at least once, from 2 rolls.