This is compiled list of all active skills in the game. for passives go to the passives list.
Icon | Name | Required | ability | Vendor | Tier | ||
---|---|---|---|---|---|---|---|
Backstab | Dagger | Dagger attack. if the attack hits the enemy's back, the damage and impact are tripled. | 5 | - | Vendor | none | |
File:Counterstrikeicon.png | Counterstrike | Any Melee Weapon | Completely block a physical attack, striking the attacker and dealing high damage. | 12 | - | Galira(monsoon) | 3 |
Infuse Fire | Warm Boon | Temporarily adds Fire damage to your melee weapon and inflicts Burning on enemies. Consumes your Warm boon. | - | 15 | Eto | 3 | |
Infuse Wind | Activated Wind Altar | Increases the impact and attack speed of your melee weapon, for 3 minutes. Your stamina burn increases more quickly, however. | - | 10 | Adalbert the Hermit (Chersonese) | 3 | |
File:Tex men iconSkillBoonDecay v icn.png | Possessed | none | Grants the possessed boon, which increases your decay damage and decay resistance. certain skills require this boon to be active. | - | 8 | Immaculateimmaculate's Cave | none |
Sigil of fire | Consumes: Fire Stone | Create a magic circle on the ground. Certain skills have additional effects when cast within this circle. | - | 7 | Vendor | Tier | |
Sigil of Ice | Consumes: Cold Stone | Create a magic circle on the ground. Certain skills have additional effects when cast within this circle. | - | 7 | Vendor | Tier | |
Blood Bullet | Pistol, Possessed Boon | Absorb the enemy's life into your pistol as a blood bullet, healing yourself. Shoot it requires the use of the Fire/Reload skill. | - | 12 | Jaimon (Levant) | 3 | |
Frost Bullet | Pistol, Cool Boon | Load the pistol with a bullet that makes a short-distance blast which slows enemies. removes your cool boon. Shooting it requires the use of the Fire/Reload skill. | - | - | Vendor | Tier | |
Shatter Bullet | Pistol, Iron Scraps | Load a bullet with high impact which also inflicts Pain. Shooting it requires the use of the Fire/Reload skill. | - | - | Jaimont (Levant) | 1 | |
Shield Infusion | Shield | Block an elemental attack. When you next block, an elemental explosion will burst from you. | 5 | - | Jaimon (Levant) | 3 | |
Opportunist Stab | Dagger | Dagger attack. If the enemy has the pain or Confusion hex, this attack's damage and knockback are doubled. if it has both, they are quadrupled instead. | 10 | - | Styx (Levant) | 1 | |
Serpent's Parry | Dagger | Counter a physical attack with a strong dagger strike. Targets afflicted by confusion are briefly stunned. targets afflicted by pain will be inflicted extreme bleeding. | 7 | - | Vendor | 3 | |
Sweep Kick | none | Weak attack with a wide arc of effect and high Impact. Will knock down a target afflicted by the Confusion status effect | 12 | - | StyxLevant | 1 | |
Elemental Discharge | infused Weapon | Shoot a projectile of the element that is infused on your weapon. | - | 15 | Vendor | 3 | |
Gong Strike | Infused Weapon, Shield | Strike your weapon on your shield, removing the elemental infusion to make an explosion of the element. | 11 | Vendor | 3 | ||
Infuse Frost | Cool Boon | Temporarily adds Frost damage to your melee weapon and inflicts slow down on enemies. Consumes your cool boon. | - | 15 | Vendor | 3 | |
Shield Charge | Shield | Rush Forward to hit foes with your shield for high impact. can hit the target twice and inflict the confusion status effect. | 15 | - | Vendor | 1 | |
Call to Elements | none | Grants you a boon that varies according to your location when casting this spell | - | 5 | Adalbert the Hermit | 1 | |
Conjure | none | spell which does nothing on its own, but can be combined with other abilities | - | 8 | Adalbert the Hermit | 3 | |
Mana Push | none | spell which inflicts no damage but has high impact in a wide area in front of the caster. can be combined with other spells for powerful effects | - | 5 | Adalbert the Hermit | 1 | |
Reveal Soul | none | Reveal the blueish soul orb left by decreased thieves and adventurers. Certain spells must be cast in proximity to a soul. | - | 5 | Adalbert the Hermit | 1 | |
Sigil of Wind | Activated Wind Altar | Create a magic circle on the ground. Certain skills have additional effects when cast within this circle. | - | 10 | Adalbert the Hermit (Chersonese) | 3 | |
Rune: Dez | Lexicon | Blue rune that does nothing on its own, but can produce combo effects by casting other runes, in the correct order. | - | 8 | Vendor | 1 | |
Rune: Egoth | Lexicon | Purple rune that does nothing on its own, but can produce combo effects by casting other runes, in the correct order. | - | 8 | Vendor | 1 | |
Rune: Fal | Lexicon | Green rune that does nothing on its own, but can produce combo effects by casting other runes, in the correct order. | - | 8 | Vendor | 1 | |
Rune: Shim | Lexicon | Red rune that does nothing on its own, but can produce combo effects by casting other runes, in the correct order. | - | 8 | Vendor | 1 | |
Enrage | none | Grants the rage boon, which increases the impact of your attacks. Using this skill burns a bit of maximum health until the next time you sleep. Certain skills require this boon to be active. | Max Life 4 | - | Ture (Berg) | 1 | |
Evasion Shot | Bow | Shoot an arrow while jumping backwards. causes the cripple status effect on the target. locking on foes is essential with this skill | 12 | - | Ture (Berg) | 1 | |
Feral Strikes | Melee Weapon, Rage boon | Attack twice, consuming your rage boon in the process. inflicts extreme bleeding and pain. | 10 | - | Ture (Berg) | 3 | |
Piercing Shot | Bow | Strong shot that goes through enemies and hits other foes behind. inflicts Extreme bleeding. | 15 | - | Ture (Berg) | 3 | |
Predator Leap | Rage boon, Melee Weapon | jumping attack that creates a shock wave upon landing, with high impact and damage. | 13 | - | Ture (Berg) | 3 | |
Sniper Shot | bow | Let loose a very strong arrow shot with a long windup, making it poor option in the middle of combat. | 15 | - | Ture (Berg) | 1 | |
Chakram Arc | Chakram, Discipline boon | The disc sweeps the area in front of the caster, dealing high damage and impact. | - | 8 | 1 | ||
Chakram Dance | Chakram, Discipline Boon | The disc sways left and right as it advances, hitting multiple times and dealing high damage. | - | 20 | 3 | ||
Chakram Pierce | Chakram, Discipline Boon | Launch the disc forward, possibly hitting the enemy twice. | - | 5 | 1 | ||
Mana Ward | none | Envelops you in mana and, for an instant, you become immune to damage. can be combined with other spells for powerful effects. | - | 7 | 1 | ||
Brace | none | Blocks an attack, restoring your stability and giving you the discipline boon | - | - | Warrior Monk | 1 | |
Flash Onslaught | Any Melee Weapon, Discipline Boon | Attack all enemies within a close distance with increased damage and impact. Using the skill consumes the Discipline Boon. | 25 | - | 3 | ||
Focus | none | Grants the discipline boon, which increases the physical damage of your attacks. using this skill burns a bit of your maximum stamina until the next time you sleep. Certan skills require this boon to be active. | Max Stam 4 | - | Galira (Monsoon) | 1 | |
Perfect Strike | Any Melee Weapon, Discipline Boon | Lunging attack that ignores all defenses and inflicts pain | 10 | - | 3 | ||
Blessed | none | Grants the Blessed boon, which increases your lightning damage and lightning resistance. certain skills require this boon the be active. | - | 8 | Mofat (Monsoon) | 1 | |
cool | none | Grants the cool boon, which increases your front damage and front resistance. it also increases your protection to hot weather. Certain skills require this boon to be active. | - | 8 | Second Watcher (Conflux Mountain) | 1 | |
Dagger Slash | Dagger | Simple attack with the dagger. | 2 | - | Starter Skill | NA | |
Execution | 2-handed axe | high damage and impact strike the deals twice its damage against knocked down foes. | 12 | - | Sagard Battleborn (Berg) | NA | |
Fire/Reload | Pistol, bullet | Load the equipped pistol with a bullet, or fires if it is already loaded. some abilities load special bullet into your pistol, which are fired using this skill. | - | - | Starter Skill | NA | |
Flamethrower | Torch or lantern | Shoots fire from the torch or lantern, which also inflicts the burning status effect. this skill lowers the durability of the torch or lantern used. | 4 | - | Conflux Chamber | 1 | |
Infuse Light | Blessed Boon | Temporarily adds Lightning damage to your melee weapon, also making the weapon a useful light source. Consumes your blessed boon. | - | 12 | Elatt (Holy Mission Temple in Monsoon) | Joining the Holy Mission | |
Juggernaut | 2-handed bludgeon | slow but powerful melee attack that inflicts confusion. increases your impact resistance during this attack. | 10 | - | Soeran (Monsoon) | 1 | |
Mace Infusion | 1-handed bludgeon | block an elemental attack, infusing your weapon with that element | 5 | - | Taleron (Berg) | none | |
Mist | none | Grants the Mist boon, which increases your Ethereal Damage and Ethereal Resistance. Certain skills require this boon to be active. | - | 8 | Vendor | Tier | |
Moon Swipe | Halberd, staff | Double attack that deals high damage, and that increases in power if your have the rage or discipline boons | 15 | - | ?? (Monsoon) | 1 | |
Pommel Counter | 2-Handed Sword | Counter an attack with a high impact strike using the sword's pommel. Inflicts Confusion and can chain into melee attacks | 10 | - | Burac (Cierzo) | 1 | |
Puncture | 1-Handed Sword | Close combat attack which deals high damage and impact, and inflicts Pain. | 12 | - | 12 | ||
Push Kick | none | Weak attack that excels at knocking back enemies. | 9 | - | Starter Skill | - | |
Simeon's Gambit | Spear | Deflect a melee attack and counter with a powerful strike. you will still strike if no attack was deflected, but for less damage. | 25 | - | King (Levant) | - | |
Spark | none | Tiny fire explosion that deals negligible damage, but can be used in combination with other spells for greater effects. This spell can light campfires. | - | 5 | Vendor | Tier | |
talus Cleaver | 1-Handed Axe | low blow that reduces the target's mobility. Inflicts Pain and Cripple | 10 | - | Oda (Cierzo) | 1 | |
Throw Lantern | Lantern | Throws your equipped lantern on the enemy, creating a zone of fire for 5 seconds. Using this skill destroys the lantern. | 4 | - | Starter skill | - | |
Warm | none | Grants the Warm boon, Which increases your fire damage and Fire resistance. it also increases your protection to cold weather. Certain skills require this boon to be active. | - | 8 | Smooth the Tailor (Levant) | 1 |