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The following is a list of Active Skills in Outward. For Passive skills, see Passive Skills.

Basic Skills

These skills can produce their own standalone effect, and/or produce new effects when combined with other skills.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Cleanse.pngCleanseRequires 50% Corruption and a Mana Stone. Creates a Dark Stone, removes 30% Corruption, suffer Extreme Bleeding and 65 Decay Decay damage.At least 50% Corruption
Mana Stone
Mana StoneNone3600 SilverIcon.gifElla Lockwell
Flamethrower.pngFlamethrowerRequired: Torch or Lantern
Shoots fire from the torch or lantern, which also inflicts the Burning status effect. This skill lowers the durability of the torch or lantern used.
Equipped Lantern15 Mana Mana5 seconds150 SilverIcon.gifFirst Watcher
Haunting Beat.pngHaunting BeatRequired: Ghost Drums in inventory.

Deploys the Ghost Drum and causes Haunted in a small radius. There can't be another Totem within 30 meters.
Ghost Drums20 Stamina Stamina120150 SilverIcon.gifSinai, the Primal Ritualist
Jinx.pngJinxInflicts a random Hex debuff on the target.8 Mana Mana5 Seconds150 SilverIcon.gifElla Lockwell
Mana Push.pngMana PushSpell which inflicts no damage but has High Impact in a wide area in front of the caster.
Can be combined with other spells for powerful effects.
5 Mana Mana15 seconds150 SilverIcon.gifAdalbert the Hermit
Mana Ward.pngMana WardEnvelops you in Mana and, for an instant, you become immune to Damage.
Can be combined with other spells for powerful effects.
7 Mana Mana20 seconds150 SilverIcon.gifAlemmon
Nurturing Echo.pngNurturing EchoRequired: At least one deployed Totem within 15 meters.

Generates a bubble around nearby Totems that provide restoration of some kind. Lasts longer depending on how many Charges the Totem has built up.
Nearby deployed Instrument with 15 meters20 Stamina Stamina2403600 SilverIcon.gifSinai, the Primal Ritualist
Prime.pngPrimeRemoves 2 Alertness levels, instantly resets the cooldown of the next skill used in the next 3 minutes.2 Alertness levels500 seconds3600 SilverIcon.gifSerge Battleborn
Push Kick.pngPush KickWeak attack that excels at knocking back enemies9 Stamina Stamina15 secondsStarter
Reveal Soul.pngReveal SoulReveal the blueish soul orb left by deceased thieves and adventurers.
Certain spells must be cast within proximity of a soul.
5 Mana Mana5 seconds150 SilverIcon.gifAdalbert the Hermit
Reverberation.pngReverberationRequired: Must be facing a Totem within 1 meter

Recalls a deployed totem to your inventory, and generates a zone of recurring damage. The size, damage type and duration depend on the Totem and how many Charges it has built up.
Nearby deployed Instrument with 15 meters25 Stamina Stamina103600 SilverIcon.gifSinai, the Primal Ritualist
Spark.pngSparkTiny fire explosion that deals negligible damage, but can be used in combination with other spells for greater effects.
This spell can light campfires.
5 Mana Mana3 seconds1Obtained when acquiring Mana
Sweep Kick.pngSweep KickWeak attack with wide arc of effect and high impact. Will knock down a target afflicted by Confusion status effect.12 Stamina stamina15 seconds150 SilverIcon.gifStyx
Throw Lantern.pngThrow LanternThrows your equipped lantern on the enemy, creating a zone of fire for 5 seconds.
Using this skill destroys the lantern.
Equipped Lantern4 Stamina Stamina
Equipped Lantern
NoneStarter
Unerring Read.pngUnerring ReadRemoves 1 Alertness levels, cancels the next hit received in the next 20 seconds.1 Alertness level120 seconds3600 SilverIcon.gifSerge Battleborn
Welkin Ring.pngWelkin RingRequired: Sky Chimes in inventory. Deploys the Sky Chimes and causes Doom in a small radius. There can't be another Totem within 30 meters.120150 SilverIcon.gifSinai, the Primal Ritualist

Combination Skills

Casting these skills will alter or add to the effects of other skills.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Blood Sigil.pngBlood SigilConsumes: Dark Stone
Create a magic circle on the ground. Certain skills have additional effects when cast within this circle.
Dark Stone7 Mana Mana
Dark Stone
None3600 SilverIcon.gifElla Lockwell
Conjure.pngConjureSpell which does nothing on its own, but can be combined with other abilites.10 Mana Mana8 seconds3600 SilverIcon.gifAdalbert the Hermit
Dez.pngRune: DezBlue rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order.Lexicon or Internalized Lexicon8 Mana Mana2 seconds150 SilverIcon.gifFlase, Sage Trainer
Egoth.pngRune: EgothPurple rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order.Lexicon or Internalized Lexicon8 Mana Mana2 seconds150 SilverIcon.gifFlase, Sage Trainer
Fal.pngRune: FalGreen rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order.Lexicon or Internalized Lexicon8 Mana Mana2 seconds150 SilverIcon.gifFlase, Sage Trainer
Shim.pngRune: ShimRed rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order.Lexicon or Internalized Lexicon8 Mana Mana2 seconds150 SilverIcon.gifFlase, Sage Trainer
Rupture.pngRuptureDetonate all Hexes on nearby enemies, and all souls, for related damage.10 Mana Mana10 Seconds3600 SilverIcon.gifElla Lockwell
Sigil of Fire.pngSigil of FireConsumes: Fire Stone
Create a magic circle on the ground. Certain skills have additional effects when cast within this circle.
Fire Stone7 Mana Mana
Fire Stone
None150 SilverIcon.gifAlemmon
Sigil of Ice.pngSigil of IceConsumes: Cold Stone
Create a magic circle on the ground. Certain skills have additional effects when cast within this circle.
Cold Stone7 Mana Mana
Cold Stone
None3600 SilverIcon.gifAlemmon
Sigil of Wind.pngSigil of WindRequired: Activated Wind Altar.
Create a magic circle on the ground. Certain skills have additional effects when cast within this circle.
Activated Wind Altar10 Mana Mana100 seconds3600 SilverIcon.gifAdalbert the Hermit
Torment.pngTormentTriggers a related reaction in all nearby enemies afflicted with a Hex10 Mana Mana10 Seconds1100 SilverIcon.gifElla Lockwell

Weapon Skills

Weapon skills require a specific equipped Weapon.

Melee Weapon Skills

These skills require an equipped melee weapon.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Brace.pngBraceBlocks an attack, restoring your stability and giving you the Discipline boon.
All nearby enemies are knocked back.
Equipped Melee WeaponNone200 seconds150 SilverIcon.gifGalira
Counterstrike.pngCounterstrikeRequired: Any Melee Weapon
Completely block a physical attack, striking the attacker and dealing high Damage.
Equipped Melee Weapon12 Stamina Stamina100 seconds3600 SilverIcon.gifGalira
Crescendo.pngCrescendoRequired: 2-Handed Mace

A quick strike that generates 1 stack of the Craze Buff on hit, which grants bonus damage. All stacks of Craze are lost if you are damaged.
Two-handed Mace7 Stamina Stamina313 Conqueror’s MedalBea Battleborn, Weapons Master
Dispersion.pngDispersionRequired: 1-Handed Mace

Create a highly damaging shockwave that destabilizes you. If your Weapon has an elemental imbue, it uses that element and inflicts the associated Hex on foes.
Equipped One-handed Mace30 Stamina Stamina12013 Conqueror’s MedalBea Battleborn, Weapons Master
Elemental Discharge.pngElemental DischargeRequired: Infused Weapon
Shoot a projectile of the element that is infused on your weapon.
Melee Weapon Imbue
Equipped Melee Weapon
15 Mana Mana10 seconds3600 SilverIcon.gifEto Akiyuki
Execution.pngExecutionHigh Damage and Impact strike that deals twice its Damage against knocked down foes.Two-Handed Axe12 Stamina Stamina15 seconds150 SilverIcon.gifSagard Battleborn
Feral Strikes.pngFeral StrikesRequired: Melee Weapon, Rage Boon
Attack twice, consuming your Rage boon in the process. Inflicts Extreme Bleeding and Pain.
Rage
Equipped Melee Weapon
10 Stamina Stamina
Rage
8 seconds3600 SilverIcon.gifTure
Flash Onslaught.pngFlash OnslaughtRequired: Any Melee Weapon, Discipline Boon
Attack all enemies within a close distance with increased Damage and Impact. Using the skill consumes the Discipline boon.
Discipline
Equipped Melee Weapon
25 Stamina Stamina
Discipline
240 seconds3600 SilverIcon.gifGalira
Juggernaut.pngJuggernautSlow but powerful melee attack that inflicts Confusion. Increases your Impact Resistance during this attack.Two-handed mace10 Stamina Stamina20 seconds150 SilverIcon.gifSoeran
Mace Infusion.pngMace InfusionRequired: 1-Handed Bludgeon
Block an elemental attack, infusing your weapon with that element.
One-handed Mace5 Stamina Stamina20 seconds150 SilverIcon.gifTaleron
Moment of Truth.pngMoment of TruthRequired: 2-Handed Sword

A highly damaging strike that bypasses 50% of enemy resistances. Lowers your own resistances by 50% for 15 seconds.
Equipped Two-handed Sword12 Stamina Stamina1513 Conqueror’s MedalBea Battleborn, Weapons Master
Moon Swipe.pngMoon SwipeDouble attack that deals high damage, and that increases in power if you have the Rage or Discipline boons.Polearm15 Stamina Stamina30 seconds150 SilverIcon.gifWandering Mercenary
Perfect Strike.pngPerfect StrikeRequired: Any Melee Weapon, Discipline Boon.
Lunging attack that ignores all defenses and inflicts Pain.
Discipline boon
Equipped Melee Weapon
10 Stamina Stamina30 seconds3600 SilverIcon.gifGalira
Pommel Counter.pngPommel CounterCounter an attack with a high Impact strike using the sword's pommel. Inflicts Confusion and can chain into melee attacks.Two-handed sword10 Stamina Stamina100 seconds150 SilverIcon.gifBurac
Predator Leap.pngPredator LeapJumping attack that creates a shockwave upon landing, with high Impact and Damage.Rage boon
Equipped Melee Weapon
13 Stamina Stamina40 seconds3600 SilverIcon.gifTure
Prismatic Flurry.pngPrismatic FlurryRequired: Any Fist Weapon Does an extra hit for each Elemental Boon active.Equipped Gauntlets30 seconds1x Pure ChitinMavith
Probe.pngProbeA weak attack that increases Alertness level on hit. Evolves into stronger forms as Alertness level rises.Equipped Melee Weapon0.75 Stamina Stamina0.5 seconds150 SilverIcon.gifSerge Battleborn
Puncture.pngPunctureClose combat attack which deals high Damage and Impact, and inflicts Pain.One-Handed Sword12 Stamina Stamina10 seconds150 SilverIcon.gifMarkus
Scalp Collector.pngScalp CollectorRequired: 1-Handed Axe

Inflicts Bleeding on hit. Finish off an enemy with this skill to gain the Kill Streak Buff, which grants bonus damage and speed.
Equipped One-handed Axe8 Stamina Stamina3013 Conqueror’s MedalBea Battleborn, Weapons Master
Simeon's Gambit.pngSimeon's GambitDeflect a melee attack and counter with a powerful strike. You will still strike if no attack was deflected, but for less damage.Spear25 Stamina Stamina100 seconds150 SilverIcon.gifKing Simeon
Splitter.pngSplitterRequired: Polearm

A leaping strike that increases in power as the enemy's life % decreases, and uses the element infused on the weapon. You will evade all enemy attacks while performing this move.
Equipped Polearm15 Stamina Stamina
Burns 5 Stamina and 5 Health
4513 Conqueror’s MedalBea Battleborn, Weapons Master
Strafing Run.pngStrafing RunRequired: Bow, 5 equipped arrows

Run to the left or right while unleashing a storm of 5 arrows. Best used while locked onto a target.
Equipped Bow25 Stamina Stamina10013 Conqueror’s MedalBea Battleborn, Weapons Master
Talus Cleaver.pngTalus CleaverLow blow that reduces the target's mobility. Inflicts Pain and Cripple.One-Handed Axe10 Stamina Stamina30 seconds150 SilverIcon.gifOda
The Technique.pngThe TechniqueRequired: 1-Handed Sword

Unleash a flurry of 6 rapid strikes.
Equipped One-handed Sword30 Stamina Stamina12013 Conqueror’s MedalBea Battleborn, Weapons Master
Vicious Cycle.pngVicious CycleRequired: Spear

A high damage and high impact sweep that inflicts Cripple on enemies.
Equipped Spear15 Stamina Stamina12013 Conqueror’s MedalBea Battleborn, Weapons Master
Vital Crash.pngVital CrashRequired: Any Fist Weapon

A long distance running tackle that does more damage the more Health % you have and more impact the more Stamina % you have. Inflicts Confusion and Pain on you.
Equipped Gauntlets10 Stamina Stamina6013 Conqueror’s MedalBea Battleborn, Weapons Master
Warrior's Vein.pngWarrior's VeinRequired: 2-Handed Axe

A strong counter with high impact that inflicts Extreme Bleeding on yourself and the enemy.
Equipped Two-handed Axe12 Stamina Stamina5013 Conqueror’s MedalBea Battleborn, Weapons Master

Melee Imbue Skills

Magical imbues, which can only affect Melee weapons.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Infuse Blood.pngInfuse BloodInfuses your weapon with the Decay element, as well as Extreme Poison and Extreme bleeding. Leeches 10% of damage dealt into your HP. Costs 20 Life to activate.Melee Weapon20 Health Health2401Anthony Berthelot, Krypteia Scholar
Infuse Fire.pngInfuse FireTemporarily adds fire damage to your melee weapon and inflicts Burning on enemies. Consumes your Warm boon.Warm
Melee weapon
Warm
15 Mana Mana
None3600 SilverIcon.gifEto Akiyuki
Infuse Frost.pngInfuse FrostTemporarily adds ice damage to your melee weapon and inflicts Slow Down on enemies. Consumes your Cool boon.Cool
Melee Weapon
Cool
15 Mana Mana
None3600 SilverIcon.gifEto Akiyuki
Infuse Light.pngInfuse LightTemporarily adds lighting damage to your melee weapon, also making the weapon a useful light source. Consumes your Blessed boon.Blessed
Melee weapon
Blessed
12 Mana Mana
NoneQuestLooking to the Future (join the Holy Mission)
Infuse Mana.pngInfuse ManaInfuses your weapon with the Ethereal element.Melee Weapon35 Mana Mana2401Samantha Turnbull, Head Enchanter
Infuse Wind.pngInfuse WindRequired: Activated Wind Altar.
Increases the Impact and Attack Speed of your melee weapon for 3 minutes.
Your stamina burn increases more quickly, however.
Activated Wind Altar15 Mana Mana240 seconds3600 SilverIcon.gifAdalbert the Hermit

Shield Skills

These skills require an equipped Shield.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Gong Strike.pngGong StrikeStrike your weapon on your shield, removing the elemental infusion to make an explosion of that element.Melee Weapon Imbue
Shield
11 Stamina Stamina
Current melee imbue
30 seconds3600 SilverIcon.gifEto Akiyuki
Shield Charge.pngShield ChargeRequired: Shield
Rush forward to hit foes with your shield for high Impact. Can hit the target twice.
Shield15 Stamina Stamina30 seconds1100 SilverIcon.gifEto Akiyuki
Shield Infusion.pngShield InfusionBlock an elemental attack. When you next block, an elemental explosion will burst from you.Shield5 Stamina Stamina60 seconds3600 SilverIcon.gifJaimon

Dagger Skills

These skills require an equipped Dagger.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Backstab.pngBackstabRequired: Dagger
Dagger attack. If the attack hits the enemy's back, the damage and impact are tripled.
Dagger5 Stamina stamina15 seconds150 SilverIcon.gifStyx
Dagger Slash.pngDagger SlashRequired: Dagger
Simple attack with the dagger.
Equipped Dagger2 Stamina Stamina0.5 secondsStarter
Opportunistic Stab.pngOpportunist StabDagger attack. If the enemy has the Pain or Confusion hex, this attack’s damage and knockback are tripled. If it has both, it is 6 times stronger instead.Dagger5 Stamina Stamina10 seconds1100 SilverIcon.gifStyx
Serpent's Parry.pngSerpent's ParryRequired: Dagger
Counter a physical attack with a strong dagger strike. Targets afflicted by Confusion are briefly stunned. Targets afflicted by Pain will be inflicted Extreme Bleeding.
Dagger7 Stamina Stamina100 seconds3600 SilverIcon.gifStyx

Bow Skills

These skills require an equipped Bow.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Evasion Shot.pngEvasion ShotShoot an arrow while jumping backwards. Causes the Cripple status effect on the target.
Locking on foes is essential with this skill.
Bow12 Stamina Stamina30 seconds150 SilverIcon.gifTure
Piercing Shot.pngPiercing ShotRequired: Bow.
Strong shot that goes through enemies and hits other foes behind. Inflicts Extreme Bleeding.
Bow15 Stamina Stamina30 seconds3600 SilverIcon.gifTure
Sniper Shot.pngSniper ShotRequired: Bow.
Let loose a very strong arrow shot with a long windup, making it a poor option in the middle of combat.
Bow15 Stamina Stamina30 seconds1100 SilverIcon.gifTure

Pistol Skills

These skills require an equipped Pistol.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Blood Bullet.pngBlood BulletRequired: Pistol, Possessed Boon
Absorb the enemy's life into your pistol as a blood bullet, healing yourself.
Shooting it requires the use of the Fire/Reload skill.
Pistol
Possessed
12 Mana Mana30 seconds3600 SilverIcon.gifJaimon
Fire and Reload.pngFire / ReloadRequired: Pistol, Bullet
Load the equipped pistol with a bullet, or fires if it is already loaded.
Some abilities load special bullets into your pistol, which are fired using this skill.
Equipped PistolBullet (or imbued bullet)NoneStarter0
Frost Bullet.pngFrost BulletRequired: Pistol, Cool Boon
Load the pistol with a bullet that makes a short-distance blast which slows enemies. Removes your Cool boon.
Shooting it requires use of the Fire/Reload skill.
Pistol
Cool
CoolNone1100 SilverIcon.gifJaimon
Shatter Bullet.pngShatter BulletRequired: Pistol, Iron Scraps
Load a bullet with high Impact which also inflicts Pain
Shooting it requires the use of the Fire/Reload skill.
Pistol, Iron ScrapIron Scrap5 seconds150 SilverIcon.gifJaimon

Chakram Skills

These skills require an equipped Chakram, and the Discipline boon.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Chakram Arc.pngChakram ArcRequired:Chakram, Discipline Boon.
The disc sweeps the area in front of the caster, dealing high Damage and Impact. Discipline is required to cast this spell.
Chakram
Discipline
8 Mana Mana12 seconds1100 SilverIcon.gifAlemmon
Chakram Dance.pngChakram DanceRequired: Chakram, Discipline Boon.
The disc sways left and right as it advances, hitting multiple times and dealing high damage. Discipline is required to cast this spell
Chakram
Discipline
20 Mana Mana120 seconds3600 SilverIcon.gifAlemmon
Chakram Pierce.pngChakram PierceRequired: Chakram, Discipline Boon.
Launch the disc forward, possibly hitting the enemy twice. Discipline is required to cast this spell.
Chakram
Discipline
5 Mana Mana6 seconds150 SilverIcon.gifAlemmon

Boon Skills

These spells grant a positive status effect known as a Boon.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Blessed (skill).pngBlessed (skill)Grants a Blessed boon, which increases your Lightning Damage and Lightning Resistance.
Certain skills require this boon to be active.
8 Mana Mana120 seconds150 SilverIcon.gifMofat
Call to Elements.pngCall to ElementsGrants you a boon that varies according to your location when casting this spell.5 Mana Mana120 seconds150 SilverIcon.gifAdalbert the Hermit
Cool (skill).pngCool (skill)Grants the Cool boon, which increases your Frost Damage and Frost Resistance. It also increases your protection to hot weather.
Certain skills require this boon to be active.
8 Mana Mana120 seconds150 SilverIcon.gifSecond Watcher
EnrageIcon.pngEnrageGrants the Rage boon, which increases the Impact of your attacks.
Using this skill burns a bit of your maximum health until the next time you sleep.
Certain skills require this boon to be active.
Burns 4 Health Health500 seconds150 SilverIcon.gifTure
Focus.pngFocusGrants the discipline boon, which increases the physical damage of your attacks.
Using this skill burns a bit of your maximum stamina until the next time you sleep.
Certain skills require this boon to be active.
Burns 4 Stamina Stamina500 seconds150 SilverIcon.gifGalira
Mist (skill).pngMist (skill)Grants the Mist boon, which increases your Ethereal Damage and Ethereal Resistance. Certain skills require this boon to be active.8 Mana Mana120 seconds150 SilverIcon.gifCyril Turnbull
Possessed (skill).pngPossessed (skill)Grants the Possessed boon, which increases your Decay Damage and Decay Resistance by 20%.
Certain skills require this boon to be active
8 Mana Mana120 seconds1Friendly Immaculate
Warm (skill).pngWarm (skill)Grants the Warm boon, which increases your Fire Damage and Fire Resistance. It also increases your protection to cold weather.
Certain skills require this boon to be active.
8 Mana Mana120 seconds150 SilverIcon.gifSmooth

Hex Skills

These skills are exclusive to The Soroboreans DLC, and inflict a negative debuff known as a Hex.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Chill Hex.pngChill HexInflicts Chill on touch.5 Mana Mana3 seconds1Skeleton at Wendigo Lair (1x Raw Meat)
Curse Hex.pngCurse HexInflicts Curse on touch.5 Mana Mana3 secondsQuestBloody Business
Doom Hex.pngDoom HexInflicts Doom on touch.5 Mana Mana3 seconds150 SilverIcon.gifHeadmaster Raul Salaberry
Haunt Hex.pngHaunt HexInflicts Haunted on touch.5 Mana Mana3 seconds150 SilverIcon.gifRobyn Garnet, Alchemist
Scorch Hex.pngScorch HexInflicts Scorched on touch.5 Mana Mana3 seconds150 SilverIcon.gifThe 9th Watcher

Cosmetic Skills

These are purely cosmetic skills which have no gameplay effects.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Cutthroat Pearlbird Pet.pngCutthroat Pearlbird Pet5 secondsBlack Pearlbird Egg
Daughter Medyse.pngDaughter MedyseAww, she has your eyes! Or at least, one of your kidneys!51Defeat scenario
Fireworks.pngFireworksCosmetic Ability: Shoots fireworks.5 secondsEarly purchase bonus
House Hippo.pngHouse Hippo51Reward for purchasing The Three Brothers
Kid Calygrey.pngKid CalygreyLooks like little Timothy is a big fan of yours!51Calygrey Colosseum
Mini Manticore.pngMini Manticore51Manticore Egg
Pet Shark.pngPet Crescent SharkCosmetic Ability: Summon a pet shark5 secondsPet Shark Puzzle
Pet Pearlbird.pngPet PearlbirdCosmetic ability: Summon a pet Pearlbird5 secondsEarly purchase bonus
Severed Obsidian.pngSevered Obsidian51New Sirocco Mines
Summon Veaber.pngSummon Veaber5 secondsThe Soroboreans The Soroboreans DLC Bonus

Troglodyte Skills

These skills can only be used by Troglodyte Players.

ImageNameDescriptionRequiredConsumesCooldownTierCostAcquisition
Garg.pngGarg1 Thick Oil10 Stamina Stamina
1 Thick Oil
6 seconds1
Grog.pngGrog25 Mana Mana300 seconds1
Gurg.pngGurg15 Mana Mana240 seconds1

See Also

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