Version History/March 15th 2021

This page lists multiple small PC patches from December 15th 2020 to April 13th 2021 .

April 15th 2021

 * Fix issue Cierzo would be considered Destroyed when traveling with a Caravan Trader even if the quest was successful.
 * Fix issue when asking for a second Large Chalcedony Crystal (after losing it) would result in an unresponsive application.

April 13th 2021

 * Fix ambient sounds volume being set to 0 after a loading.
 * Fix issue where shooting an arrow with a bow would have an offset and thus missing the target.
 * Fix Raw damage being considered an elemental damage (It should not have been).
 * Fix issue where a skill could not be activated if Health was under 1 even if the skill does not consume Health to activate it.
 * Manually cooking Spiny Meringue will now work properly instead of giving food waste. (Auto recipe was already working properly)
 * Condition to suggest Cierzo as a destination for Caravan is now checked when talking to them instead of when loading the area. This is to avoid a situation where Cierzo would get destroyed between the loading of the area and the player asking the Caravan to travel.
 * Fix several items pricing that were modified in a previous patch and they should not have.

March 15th 2021
Changes
 * Building Visuals are now pooled in the scene instead of being instantiated on runtime

Fixes Balance
 * Legacy Calygrey weapons now have their intended stats.
 * Fixed General Store Warp upgrade (now actually takes your money) - Also fixed the DLC condition (it asked for DLC2 instead of DLC1 for warp to Harmattan)
 * Fix Pillar detection Deadzone between cardinal points which could result in an Enchanting Guild enchantment table not working as well as Enchanting attempt on regular table on certain pillar placement.
 * Fixed an exploit that let you get as many Tsar Bows and Chackrams as you wanted by cancelling the conversation.
 * Fixed the Militia Dagger not upgrading to Vigilante Dagger when Legacied
 * Fixed Supreme Shell drop table.
 * Hampered on AIs set their speed to 0 instead of in the negative.
 * Fix issue where too many toches in a container would interfere with that container interaction detection
 * Trying to gather water from the Water Purifier facility in Cierzo without a waterskin will now display a notification properly
 * Berg Food Shop has a chance to sell Bouillon du Prédateur recipe.
 * Monsoon Food Shop has a chance to sell Savage Stew recipe.
 * Fix various TTB weapons that would not transform properly to their legacy version.
 * Fix various Tags on items.
 * Fix infinite loading when loading New Sirocco in online coop.
 * Alchemy set in Alchemist building should now be properly interactable by the client
 * Cooking station in the Inn should now be properly interactable by the client.
 * Fix Enchanting Table and Pillar not visible in the Enchanting building.
 * Murmure now reduces physical resistance by 15%.
 * Kazite Weapons can now be decrafted.
 * Militia and Vigilante shields no longer inflict Sapped
 * Gold Lich shield now applies Doomed

January 27th 2021

 * Container in which an equipped item was stored will now be properly saved/loaded. This fixes an issue with an item being unequipped and not going where it was previously stored.
 * Removed tags from various items that should not have had them (For instance 'Iron' tag was on Damascene weapons)
 * Galvanic Shield will now properly block projectile.
 * Added icons for Barrier and Status Resistance in the help menu from the Equipment Overview panel.
 * Elemental Vulnerability will now properly display in the negative status effect section (it was considered a Positive effect by error).
 * Elementals in the Antique Plateau now properly spawn.
 * Astral Shield now display properly its buffs to Lightning and Ethereal Damage properly
 * Aetherbomb timer isn't reset anymore when being reapplied before it detonates.
 * Grind negative decay protection changed to negative decay resistance (this was an error)
 * Status Effects that were applied directly (without buildup) won't be applied anymore if the target has a resistance of 100 to said status.
 * Fix an issue where a player without The Soroboreans DLC could not take an item enchanted with an enchantment from TTB
 * Fix imbue fx on Obsidian Axe.
 * Boiled Veaber Eggs are now properly considered eggs
 * Removed Equip option from Item Context menu when it is not appropriate.
 * Chat panel will now send a chat message only if 'Return' or 'Num pad Enter' is pressed. Previously it was also sending message when pressing the Toggle Chat keybind, which was sending the message if the keybind was mapped to a character.
 * Using the skip time to oversee building construction won't trigger the special defeat scenario if the player has Life Drain 3 status effect.
 * Fix various stuck spots
 * Fix various typos.

December 23rd 2020
Fixes
 * Changed combat check to consider undying defeated enemies out of combat in order to stop the music.
 * In a previous patch, we adjusted the damage ratio for Normal attacks and Special Attacks of certain weapon types, but forgot to change it for TTB weapons. This has been fixed.
 * Fixed spawn issue with Royal Manticore (and other special monsters).
 * Fixed the issue where crafting would not give the recipe result and only consume the ingredients on some occasions.
 * Fixed lava still rising even when quest is completed.
 * Dispersion skill will now apply properly Scorched when the conditions are met.
 * Breakthrough chain is now displayed properly in the Trainer panel when the Breakthrough skill isn't bought yet.
 * Fixed defeat scenario in The Eldest Brother dungeon where a player could spawn within the wall and their backpack would be stuck there.
 * Krypteia Helmet and Boots now have their respective tag assigned.
 * TTB Enchantment prices have been partially fixed (we missed a few).
 * Fix TTB Items that did not have their Legacy version properly assigned.
 * Astral Shield Status build up set back to 60 (we missed this shield from the previous patch).
 * Various Localization fixes.
 * Fixed various stuck spots.
 * GOG: Language Settings are now properly reloaded on startup.
 * GOG: Achievement can properly be unlocked.
 * Spirit of Monsoon now increases Electric Damage by 25% instead of increasing Electric Resistance (this was an error as it was planned to increase damage like other ’Spirit of [City]’ enchantments).
 * Skip 7 days to supervise building construction won’t increase the player defeat count anymore.
 * Fix a timing issue during loading for online coop that was creating item sync issues (including item stacks resetting to 1).
 * Chemist flask and Blacksmith Hammer price fixes.

Balancing
 * Elatt's Intervention now gives 5 protection and 2 barrier, up from 2 protection and 2 barrier
 * Frozen Chakram now inflicts 40% elemental vulnerability, down from 100%
 * Wolf Knuckles now inflicting 25% Crippled

December 17th
Fixes
 * Training Arena now requires Petrified Organs, as intended
 * Fix various typos.
 * Fix Expended Library that has no pillar or table if it was just upgraded.
 * Fix plate/wire trap seeing compatible items of each other the player tried to arm both types.
 * Fix movement speed display when value is between -1 and 1
 * Fix auto run being stopped by event triggers.

Balancing
 * Reverted back shield's status build up value to 60 since they should not have been affected with the changes to -25% on weapons. (We somehow missed the Astral Shield in this patch, it will be fixed in the next one, sorry!)

December 15th 2020
Changes
 * Optimisation on arrow collision detection and melee weapon hit detection to reduce garbage collection.

Fixes
 * Fix some instance where the quest 'Liberate the sun' would be marked as active even though it was completed.
 * Fix a defeat scenario spawn position in The Grotto of Chalcedony where it would place the bag through a wall.
 * Fix issue where building in progress would count as completed in some quest conditions.
 * Fix issue where Gastrocin enemies would activate their drop table on dead too many times.
 * Fixed the behaviour of one of the boss fights.
 * Fix various Localisation issues.
 * Fix various stuck spots in the Caldera region and its dungeons.

Balancing
 * Adjust rewards in the Gladiator Arena
 * Brawn passive skill increases stamina by 25 instead of 15.