Build:DPS Blood mage

Full Build Details
How to use the build:

This build utilises corruption in a powerful way, keep corruption as often as possible for the decay damage boost. This build does not do well against lightning damage so drain corruption when fighting an enmity that uses it. (I recommend using Cleanse and turning it into Dark Stones). Only use blood sigils and conjure when facing strong enemies or large groups of them since the dark stones are costly. When fighting generic enemies use Jinx and Torment to stack debuffs and poison,/burn them to get a higher DPS. Do the same against stronger enemies for more damage. It’s best to stay at a distance Since you will not be able to take hits well. Make sure to avoid getting hit because getting knocked to the ground will leave you very open and vulnerable to attacks. Make sure your at a safe distance or the enemy has just done a big attack when setting up a sigil or blood turret since this leaves you open for attacks. It’s always a good idea to have the possessed boon active to increase the decay damage from the turret And poison effect from hex even further.

All my useful skills that weren’t key bound were:

Warm Boon and Cool Boon (For temperature control), Cleanse (for corruption control and Dark Stones), Spark, Rage Boon (for single player).

my passives:

Peacemaker Elixir, Bloodlust, Nightmares, Lockwells Revelation, Weather Tolerance, Shamanic Resonance, Leyline Connection, Fire Affinity, Fitness, Slow Metabolism, Logistics Expert

Quick note:

I spent 4 points in manna when I created this build and i only run out of manna when fighting tanky arena bosses. It’s also best to keep a good supply of food and water on you because the corruption doubles your hunger rate. I also carry a jewel bird mask on me for running which helps a lot.

Combos
Blood Sigil Conjure

Jinx Torment