Arcane Machine

 is a Minor Quest in Outward that begins in the Electric Lab in Abrassar.

Walkthrough

 * 1) To begin the quest, first solve the elevator lever puzzle in the Electric Lab to gain access to a large glowing purple orb at the top of the Electric Lab.
 * 2) Interact with the orb to initiate the quest. You will discover that the orb is part of a battered Arcane Machine. You learn that the Arcane Machine still has power but something just outside is interfering with its magical field.
 * 3) Take the exit at the opposite end of the hallway. This leads to a large exterior courtyard on a plateau that is unreachable except from this path.
 * 4) You must defeat the three Sword Golems in the courtyard. Their strange magical headpieces are the cause of the interference that is disrupting the Arcane Machine.
 * 5) After defeating the Sword Golem at the northwest end of the courtyard, take the opportunity to claim the Werlig Spear by pulling it out of the stone sitting on a nearby ledge.
 * 6) After defeating the last Sword Golem, return to the Arcane Machine inside the Electric Lab and interact with it to activate it.
 * 7) Upon activation, the player is informed of the following: "The machine activates, as the grinding of palladium gears indicates something has moved in the desert sand. Other, related, machines perhaps?".

Outcomes
When the Arcane Machine is activated, a number of altars throughout Abrassar will appear, each containing an Ornate Chest with randomized loot. The altar in the courtyard just outside of the Electric Lab also contains a Tsar Stone.


 * Alter 1: In the courtyard where the Sword Golems were fought
 * Alter 2: West of the Abandoned Docks
 * Alter 3: East of the Stone Titan Caves, directly south of the Parched Shipwrecks
 * Alter 4: Directly southwest of the Stone Titan Caves
 * Alter 5: North of The Walled Garden