Version History/June 16th 2020

June 16th 2020: The Soroboreans Patch
Released June 16th 2020.

Changes
 * Status Effects knows who applied them (This means that buff on Decay Damage for a player will incease damage dealt by Poisoned status applied by them for instance).
 * Flamethrower now is different depending of the equipped Lantern
 * Perfect Strike deals an additional 25 raw damage.
 * Tripwire Trap recipes now creates 2 traps instead of 5.
 * Staves now provide a x2 damage bonus on elemental damage (this means their existing damage bonuses have been doubled)
 * Increased Summoned Ghost Physical Resistance to 80 (up from 30).
 * Reworked the VFX for Hex Status Effects (Bleeding, Confusion, Pain, etc.)
 * Reworked some SFX.
 * Various tweaks on weapons and consumables. (Yeah, we know you love these vague notes)

Fixes
 * Fix Display issue where skills would disapear from the Skill Menu after being used.
 * Fix an issue where the mana regen provided by Tired or Very Tired Status would not be applied if reached while sleeping.
 * Legacy Chest will now be reloaded properly when a player is returning to their world (Stopping online play as client or losing connection with host).
 * Item stacks should now be properly synced to host when client move them around.
 * Gate in Ghost Pass that blocked access to the secret zone with Illuminator Horror and Chest won't be there on reloading the zone.
 * Fixed an issue where Backpacks would not be saved if it was being taken by a player during the saving process.
 * Fixed instances where the player could still craft an item with a missing ingredient.
 * Fixed an issue where spamming an interaction to enter/exit a building would result in an unresponsive interaction.
 * Fixed rare instances where returning to the main menu while playing splitscreen would result in an infinite loading.
 * Changed how elevators are being synced, which should result in better position accuracy.
 * Status Effects of lower level should not override the same effect of an higher level anymore.
 * Only one item of a stack can now be placed in a Legacy Chest.
 * Bleed Trap now applies Bleeding instead of Extreme Bleeding. The Improved Bleed Trap still applies Extreme Bleeding.
 * Melee skills should now apply their Impact even if the attack was blocked.
 * All tents (and the bedroll) incorrectly had their modifiers to Health, Stamina and Mana burn set to 0. They have now been restored.
 * Fix weight not being properly updated when splitting stacks of items and moving them around.
 * Effects that applies a damage modifier on a weapon (eg. Varnish and the likes) will now apply it properly on Knockback/down enemies. (They were wrongly applying their damage twice.)
 * Fix Heroic Kingdom Peace Maker debate not allowing to get the Tsar Stone as a reward
 * Poutine now provide Cold Weather Def Up
 * HitBox of some enemies were not disabled properly after they died.
 * Fix twisted wrists.
 * Fix tent interaction issues in online coop after sleeping.
 * Fix various stuck spots

Exclusive Content to DLC
 * New City
 * New Region
 * New Dungeons
 * New Quest Line
 * New Bosses
 * Traveling with Caravan Trader.
 * Enchanting System
 * Corruption
 * New Skills
 * Various new Weapons, Equipment and Consumables